Statistical profileOffline
SNF PvE RUST
EA 15.235.160.24:60411 checked 13h ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,481
top 65% · #462 in EA
Last wipe
10d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,481 of all ranked servers, the top 65%, and #462 in EA, on player hours over the last seven days.
- Its current map went up 10d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on SNF PvE RUST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers, top 86% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Usual gap
1 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 16:49 UTC10d ago | 1 | – | running | 1 |
| Sun 18 Oct, 16:47 UTC11d ago | 1 | – | 1 days | 1 |
| Thu 15 Oct, 02:15 UTC14d ago | 3 | halved by day 1 | 3.6 days | 0 |
| Wed 14 Oct, 15:37 UTC15d ago | 3 | – | 0.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of SNF PvE RUST
4250 · seed 935196562
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 935196562 |
8. Server characteristics
Table 4: Characteristics of SNF PvE RUST
What the server publishes and what was recorded
| Address | 15.235.160.24:60411 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 19 Oct 2026, 16:49 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 34 on average | 24 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 15 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 13 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 6 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 3 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 8 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on SNF PvE RUST?
Once a month, and only with the force wipe, does SNF PvE RUST wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 10 days 4 hours ago. The tags list a wipe schedule of one month.
What should you expect on wipe day at SNF PvE RUST?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 1 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server details
Is SNF PvE RUST up, and how well has it held up?
Last seen 13 hours ago, SNF PvE RUST is offline in this release. About 30 minutes ago is when it last restarted, according to the uptime it reports. 142 of 168 hours on across the last 7 full days gives an uptime of 85%. It was first seen by Rust Census on 14 October 2026.
How well does SNF PvE RUST perform?
Over the last 48 hours, server fps averaged 128; the lowest reading was 19. Buildings, deployables and everything else in the world took the entity count to 100,340. Up to 3,333 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is SNF PvE RUST based?
Its EA tag is how SNF PvE RUST lists itself in Asia. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 15.235.160.24:60411 is its address.
On which Rust version does SNF PvE RUST operate?
Rust network protocol 2635 and build 168909 on Linux is the version SNF PvE RUST runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on SNF PvE RUST?
At this release SNF PvE RUST is offline, having last been seen 13 hours ago. This release records a seven-day average of 0 players and a peak of 1.
How does SNF PvE RUST compare with other servers in the rankings?
This release ranks SNF PvE RUST at #14,481 for seven-day player hours, #462 in Asia, inside the top 65% of ranked servers.
Tag details
Where does SNF PvE RUST appear among the Rust Census lists and filters?
The Rust Census lists that SNF PvE RUST fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The tags on SNF PvE RUST: what do they indicate?
These are the tags SNF PvE RUST publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EA (East Asia): The server browser files this server under East Asia. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for SNF PvE RUST?
SNF PvE RUST runs a procedural map of size 4,250 with seed 935196562, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is SNF PvE RUST configured, and what rules does it keep?
The name of SNF PvE RUST carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to SNF PvE RUST?
Enter client.connect 15.235.160.24:60411 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EA | East Asia The server browser files this server under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.