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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 94,092 players on 11,831 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Stephen's Playground

15.218.111.176:28015 checked 18d ago

Release date
Next release
In five minutes (05:20 UTC)
Source
Live server queries
Server address
15.218.111.176:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,637

top 62%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,637 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on Stephen's Playground

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Stephen's Playground

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Stephen's Playground

What the server publishes and what was recorded

Address15.218.111.176:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 16:19 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average236 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average316 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average771 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average47 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average894 / 950
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average744 / 800

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Stephen's Playground?

Too few wipes of Stephen's Playground are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days 4 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Stephen's Playground?

Last seen 18 days 15 hours ago, Stephen's Playground is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 10 October 2026.

What location has been recorded for Stephen's Playground?

No region is published by Stephen's Playground. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 15.218.111.176:28015 it is addressed.

On which Rust version does Stephen's Playground operate?

The version in use on Stephen's Playground is Rust network protocol 2634 and build 167398 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Stephen's Playground?

At this release Stephen's Playground is offline, having last been seen 18 days 15 hours ago.

What position does Stephen's Playground hold in the server rankings?

The rank for Stephen's Playground is #13,637 on seven-day player hours, in the top 62% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Stephen's Playground?

The Rust Census lists that Stephen's Playground fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Stephen's Playground carry?

Read by the game's server browser, Stephen's Playground publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Stephen's Playground?

The game generates the procedural map on Stephen's Playground.

On Stephen's Playground, what rules and settings are in force?

The name of Stephen's Playground carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Stephen's Playground?

Enter client.connect 15.218.111.176:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build Build 167398 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.