Statistical profileOffline
typical TEST
15.204.83.240:20003 checked 16d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,702
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,702 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on typical TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of typical TEST
What the server publishes and what was recorded
| Address | 15.204.83.240:20003 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 22:26 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 299 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 20 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 17 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 184 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 95 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 24 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on typical TEST?
With too few wipes of typical TEST on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 25 days 8 hours.
About the server
Is typical TEST up, and how well has it held up?
Last seen 16 days 10 hours ago, typical TEST is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 4 October 2026.
Which location does typical TEST run from?
No region is published by typical TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. 15.204.83.240:20003 is its address.
Which Rust version is typical TEST running?
This release lists typical TEST on Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on typical TEST?
typical TEST is offline at present; its last recording was 16 days 10 hours ago.
What position does typical TEST hold in the server rankings?
The rank for typical TEST is #15,702 on seven-day player hours, in the top 71% of ranked servers.
Tag details
On Rust Census, which lists and filters carry typical TEST?
Included in these Rust Census lists is typical TEST: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on typical TEST?
These are the tags typical TEST publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on typical TEST?
typical TEST runs a procedural map of size 1,000 with seed 6738, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for typical TEST?
No gather rate is recorded for typical TEST in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join typical TEST?
Enter client.connect 15.204.83.240:20003 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.