Statistical profileOnline
TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|
15.204.68.133:28015 checked 9m ago
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1. Main points
Players now
0/ 175
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
22d ago
weekly schedule
Next wipe
5d 15h
Wed 4 Nov, 03:45 UTC
Main points
- There were 0 players on it, 0% of its 175 slots.
- It ranks #15,318 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 22d ago; the next wipe is expected Wednesday 4 November, 03:45 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Wednesday 4 November, 03:45 UTC, in 5d 15h. Its weekly schedule tag · low confidence
Wipe-day peak
5
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 5d 15h | Wed 4 Nov, 03:45 UTC | Own schedule |
| 7d 6h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 12d 15h | Wed 11 Nov, 03:45 UTC | Own schedule |
| 19d 15h | Wed 18 Nov, 03:45 UTC | Own schedule |
| 26d 15h | Wed 25 Nov, 03:45 UTC | Own schedule |
| 33d 15h | Wed 2 Dec, 03:45 UTC | Own schedule |
| 35d 6h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 40d 15h | Wed 9 Dec, 03:45 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 03:45 UTC22d ago | 5 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|
3000 · seed 1614537442
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 1614537442 |
8. Server characteristics
Table 4: Characteristics of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|
What the server publishes and what was recorded
| Address | 15.204.68.133:28015 |
|---|---|
| Region | – |
| Max players | 175 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 7 Oct 2026, 03:45 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 180 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13 / 200 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 3 / 100 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 26 on average | 9 / 175 |
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 35 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| wipe, and how often?
The prediction for TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| follows its tag, since too few of its wipes are on record to confirm the schedule. Wednesday 4 November at 03:45 UTC is the date of its next wipe. This world was generated 22 days 8 hours ago. Its tags carry a weekly wipe schedule.
On TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, what happens on wipe day?
The average busiest point of its recent wipes drew 5 players. On the latest wipe, 7 hours passed before the crowd peaked.
Server record
How reliable is TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, and is it online now?
TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| is online at the time of this release. About 23 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 7 October 2026.
Does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| hold a steady frame rate and connection?
Average server fps over the last 48 hours was 233, with a low of 215. The world carried up to 50,998 entities, including buildings, deployables and all else. Memory use reached 5,316 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| based?
No region is published by TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 15.204.68.133:28015 it is addressed.
On which Rust version does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| operate?
Rust network protocol 2635 and build 168909 on Linux is the version TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| carry?
The present count is 0 players on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, out of 175 slots. This release gives a seven-day average of 0 players.
How does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| compare with other servers in the rankings?
The rank for TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| is #15,318 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?
The Rust Census lists that TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is meant by each tag shown on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?
gmrust (Game mode): Survival play, in the standard Rust format; mp175 (Max players): The server holds 175 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?
TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| runs a procedural map of size 3,000 with seed 1614537442, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?
The name of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?
You can open the console in Rust with F1 and enter client.connect 15.204.68.133:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp175,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp175 | Max players The server holds 175 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.