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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,323 players on 11,766 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|

15.204.68.133:28015 checked 9m ago

weekly wipes moddedoxide
Release date
Next release
In five minutes (12:00 UTC)
Source
Live server queries
Server address
15.204.68.133:28015
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 175

0% full

7-day average

0

peak –

Rank

#15,318

top 69%

Last wipe

22d ago

weekly schedule

Next wipe

5d 15h

Wed 4 Nov, 03:45 UTC

Main points

  • There were 0 players on it, 0% of its 175 slots.
  • It ranks #15,318 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 22d ago; the next wipe is expected Wednesday 4 November, 03:45 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040013:0022:0007:0015:0001:0010:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Wednesday 4 November, 03:45 UTC, in 5d 15h. Its weekly schedule tag · low confidence

Wipe-day peak

5

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
5d 15hWed 4 Nov, 03:45 UTCOwn schedule
7d 6hThu 5 Nov, 19:00 UTCForce wipe FW
12d 15hWed 11 Nov, 03:45 UTCOwn schedule
19d 15hWed 18 Nov, 03:45 UTCOwn schedule
26d 15hWed 25 Nov, 03:45 UTCOwn schedule
33d 15hWed 2 Dec, 03:45 UTCOwn schedule
35d 6hThu 3 Dec, 19:00 UTCForce wipe FW
40d 15hWed 9 Dec, 03:45 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:45 UTC22d ago 5 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|

3000 · seed 1614537442

Map of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|

Table 3: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1614537442
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|

What the server publishes and what was recorded

Address15.204.68.133:28015
Region–
Max players175
Group limit8, the default
Wipe scheduleweekly
Last wipe7 Oct 2026, 03:45 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average180 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13 / 200
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average3 / 100
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average9 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average35 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| wipe, and how often?

The prediction for TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| follows its tag, since too few of its wipes are on record to confirm the schedule. Wednesday 4 November at 03:45 UTC is the date of its next wipe. This world was generated 22 days 8 hours ago. Its tags carry a weekly wipe schedule.

On TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, what happens on wipe day?

The average busiest point of its recent wipes drew 5 players. On the latest wipe, 7 hours passed before the crowd peaked.

Server record

How reliable is TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, and is it online now?

TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| is online at the time of this release. About 23 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 7 October 2026.

Does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| hold a steady frame rate and connection?

Average server fps over the last 48 hours was 233, with a low of 215. The world carried up to 50,998 entities, including buildings, deployables and all else. Memory use reached 5,316 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| based?

No region is published by TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 15.204.68.133:28015 it is addressed.

On which Rust version does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| operate?

Rust network protocol 2635 and build 168909 on Linux is the version TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| carry?

The present count is 0 players on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, out of 175 slots. This release gives a seven-day average of 0 players.

How does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| compare with other servers in the rankings?

The rank for TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| is #15,318 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?

The Rust Census lists that TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What is meant by each tag shown on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?

gmrust (Game mode): Survival play, in the standard Rust format; mp175 (Max players): The server holds 175 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?

TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| runs a procedural map of size 3,000 with seed 1614537442, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?

The name of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?

You can open the console in Rust with F1 and enter client.connect 15.204.68.133:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp175,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp175Max players The server holds 175 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^wWeekly Wipes are run every week.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.