Statistical profileOnline
Squash Rust
15.204.152.89:28015 checked 10m ago
Connect to this server
1. Main points
Players now
1/ 40
2% full
7-day average
2
peak 7
Rank
#3,665
top 16%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 1 players on it, 2% of its 40 slots.
- Over the last seven days it averaged 2 players, with a peak of 7.
- It ranks #3,665 of all ranked servers, the top 16%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on Squash Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1.1 days
between real wipes
Wipe-day peak
6
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:41 UTC1d ago | – | – | running | 3 |
| Sun 25 Oct, 23:01 UTC3d ago | 6 | – | 1.1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Squash Rust
2500 · seed 313917730
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 313917730 |
8. Server characteristics
Table 3: Characteristics of Squash Rust
What the server publishes and what was recorded
| Address | 15.204.152.89:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 00:41 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 246 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 175 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 32 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 41 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 53 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does Squash Rust wipe, and how often?
Too few wipes of Squash Rust are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 47 hours ago.
On Squash Rust, what happens on wipe day?
Recent wipes drew an average peak of 6 players. On the latest wipe, 27 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of Squash Rust?
This release records Squash Rust as online. By its own reported uptime, it restarted about 9 hours ago. 27 of 72 hours on across the last 3 full days gives an uptime of 38%. It was first seen by Rust Census on 25 October 2026.
What does the performance record of Squash Rust show?
Average server fps over the last 48 hours was 230, with a low of 204. The world carried up to 33,280 entities, including buildings, deployables and all else. Up to 2,799 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Squash Rust run from?
No region is published by Squash Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 15.204.152.89:28015 is its address.
What version of Rust has been recorded on Squash Rust?
Rust network protocol 2635 and build 168909 on Linux is the version Squash Rust runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Squash Rust?
At counting time Squash Rust recorded 1 players across 40 slots. This release records a seven-day average of 2 players and a peak of 7. An average of 6 players was recorded at 01:00 UTC, the busiest hour of the last 48.
How does Squash Rust compare with other servers in the rankings?
The rank for Squash Rust is #3,665 on seven-day player hours, in the top 16% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Squash Rust?
The Rust Census lists that Squash Rust fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Squash Rust carry?
These are the tags Squash Rust publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Squash Rust?
Size 2,500 and seed 313917730: that is the procedural map on Squash Rust, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Squash Rust?
The name of Squash Rust carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Squash Rust?
Enter client.connect 15.204.152.89:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.