Statistical profileOnline
Hickfromthehollored
15.204.152.85:27380 checked 15m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Hickfromthehollored
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
50%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:47 UTC26d ago | 2 | – | running | 2 |
| Wed 23 Sep, 20:08 UTC36d ago | 4 | halved by day 3 | 9.1 days | 0 |
| Sun 20 Sep, 23:15 UTC38d ago | 3 | held half | 2.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Hickfromthehollored
What the server publishes and what was recorded
| Address | 15.204.152.85:27380 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 23:40 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 175 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 209 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 627 / 675 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 37 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 734 / 775 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 572 / 625 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Hickfromthehollored: what is it?
No next wipe can be predicted for Hickfromthehollored, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 23 hours.
What should you expect on wipe day at Hickfromthehollored?
The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half came by day 3 in those cases where it did not hold.
About the server
How reliable is Hickfromthehollored, and is it online now?
At the latest check, Hickfromthehollored was online. The uptime it reports puts the last restart at about 5 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 19 September 2026.
What does the performance record of Hickfromthehollored show?
The figures for the last 48 hours give an average of 236 server fps and a minimum of 213. Buildings, deployables and everything else in the world took the entity count to 16,841. The peak memory use recorded was 2,922 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Hickfromthehollored run from?
A region is not published by Hickfromthehollored. Rust Census does not look up where the machine stands; it shows where a server says it is. At 15.204.152.85:27380 it is addressed.
On which Rust version does Hickfromthehollored operate?
The version in use on Hickfromthehollored is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Hickfromthehollored carry?
At counting time Hickfromthehollored recorded 0 players across 40 slots. This release gives a seven-day average of 0 players.
What position does Hickfromthehollored hold in the server rankings?
For seven-day player hours, Hickfromthehollored is ranked #15,276, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Hickfromthehollored?
The Rust Census lists that Hickfromthehollored fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Hickfromthehollored: what do they indicate?
These are the tags Hickfromthehollored publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Hickfromthehollored?
Hickfromthehollored runs a procedural map of size 2,000 with seed 13825, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Hickfromthehollored?
The name of Hickfromthehollored carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Hickfromthehollored?
Enter client.connect 15.204.152.85:27380 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.