Statistical profileOffline
A Shockbyte Rust Server
15.204.152.5:23140 checked 22d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,956
top 71%
Last wipe
32d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,956 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 22:25 UTC32d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 15.204.152.5:23140 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 03:03 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 385 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 988 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 56 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 28 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for A Shockbyte Rust Server: what is it?
Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 32 days 14 hours.
What should you expect on wipe day at A Shockbyte Rust Server?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Server record
How reliable is A Shockbyte Rust Server, and is it online now?
The latest count records A Shockbyte Rust Server as offline, last seen 22 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 23 September 2026.
What location has been recorded for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 15.204.152.5:23140 it is addressed.
Which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 166016 on Linux is the version A Shockbyte Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on A Shockbyte Rust Server?
The last count for A Shockbyte Rust Server was 22 days 12 hours ago; it is offline at present.
How does A Shockbyte Rust Server compare with other servers in the rankings?
For seven-day player hours, A Shockbyte Rust Server is ranked #15,956, placing it in the top 71% of all ranked servers.
Lists and tags
Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?
The Rust Census lists that A Shockbyte Rust Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on A Shockbyte Rust Server: what do they indicate?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166016 (Build): The server runs game build 166016; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is generated by the game, measures 1,500 and carries seed 50000. The same size and seed produce the same map; RustMaps shows it from this page.
On A Shockbyte Rust Server, what rules and settings are in force?
No gather rate is recorded for A Shockbyte Rust Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join A Shockbyte Rust Server?
You can open the console in Rust with F1 and enter client.connect 15.204.152.5:23140; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,gmrust,cs166016,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166016 | Build The server runs game build 166016. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.