Statistical profileOffline
FUCK LITTLE CHRIS
15.204.152.54:23348 checked 14d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,199
top 70%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,199 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on FUCK LITTLE CHRIS
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:07 UTC15d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of FUCK LITTLE CHRIS
2000 · seed 608812100
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 608812100 |
8. Server characteristics
Table 3: Characteristics of FUCK LITTLE CHRIS
What the server publishes and what was recorded
| Address | 15.204.152.54:23348 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 02:07 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 215 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 293 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 774 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 866 / 950 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 713 / 800 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on FUCK LITTLE CHRIS?
With too few wipes of FUCK LITTLE CHRIS on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 15 days 19 hours have passed since this world was made.
How is wipe day run on FUCK LITTLE CHRIS?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
What does the record show for the uptime and current status of FUCK LITTLE CHRIS?
The latest count records FUCK LITTLE CHRIS as offline, last seen 14 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 21 September 2026.
In which location is FUCK LITTLE CHRIS based?
A region is not published by FUCK LITTLE CHRIS. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 15.204.152.54:23348 it is addressed.
What version of Rust has been recorded on FUCK LITTLE CHRIS?
This release lists FUCK LITTLE CHRIS on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does FUCK LITTLE CHRIS carry?
The last count for FUCK LITTLE CHRIS was 14 days 23 hours ago; it is offline at present.
How does FUCK LITTLE CHRIS compare with other servers in the rankings?
The rank for FUCK LITTLE CHRIS is #15,199 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Where does FUCK LITTLE CHRIS appear among the Rust Census lists and filters?
These Rust Census lists include FUCK LITTLE CHRIS: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on FUCK LITTLE CHRIS carry?
Read by the game's server browser, FUCK LITTLE CHRIS publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on FUCK LITTLE CHRIS?
Size 2,000 and seed 608812100: that is the procedural map on FUCK LITTLE CHRIS, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for FUCK LITTLE CHRIS?
No gather rate is recorded for FUCK LITTLE CHRIS in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
How can you connect to FUCK LITTLE CHRIS?
Enter client.connect 15.204.152.54:23348 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.