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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,680 players on 11,699 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

15.204.152.43:28015 checked 11m ago

Release date
Next release
In five minutes (02:15 UTC)
Source
Live server queries
Server address
15.204.152.43:28015
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,353

top 69%

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040003:0012:0021:0005:0014:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

16.3 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 3

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:45 UTC5d ago 0 – running 0
Wed 7 Oct, 01:13 UTC22d ago 2 halved by day 3 16.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

1500 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address15.204.152.43:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 08:45 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average166 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average18 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for A Shockbyte Rust Server: what is it?

With too few wipes of A Shockbyte Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 5 days 17 hours have passed since this world was made.

What should you expect on wipe day at A Shockbyte Rust Server?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 3.

About the server

What does the record show for the uptime and current status of A Shockbyte Rust Server?

A Shockbyte Rust Server is online at the time of this release. About 5 days 15 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 7 October 2026.

Does A Shockbyte Rust Server hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 254 server fps and a minimum of 242. The world carried up to 8,259 entities, including buildings, deployables and all else. Memory use reached 3,266 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 15.204.152.43:28015 is its address.

What version of Rust has been recorded on A Shockbyte Rust Server?

The version in use on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for A Shockbyte Rust Server?

The present count is 0 players on A Shockbyte Rust Server, out of 100 slots. This release gives a seven-day average of 0 players.

What position does A Shockbyte Rust Server hold in the server rankings?

For seven-day player hours, A Shockbyte Rust Server is ranked #15,353, placing it in the top 69% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover A Shockbyte Rust Server?

These Rust Census lists include A Shockbyte Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on A Shockbyte Rust Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On A Shockbyte Rust Server, what rules and settings are in force?

No gather rate is recorded for A Shockbyte Rust Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 15.204.152.43:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.