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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,366 players on 11,675 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

15.204.152.26:23412 checked 12m ago

Release date
Next release
In five minutes (02:30 UTC)
Source
Live server queries
Server address
15.204.152.26:23412
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 1

Rank

#7,230

top 33%

No wipes

resets

7 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #7,230 of all ranked servers, the top 33%, on player hours over the last seven days.
  • It makes a new world every few hours (7 this week): those are resets, not wipes.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040003:0012:0022:0007:0016:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct16 Oct19 Oct23 Oct26 Oct30 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:24 UTC11h ago – – – 0
Thu 29 Oct, 15:15 UTC11h ago – – – 0
Mon 26 Oct, 00:17 UTC4d ago – – – 0
Mon 26 Oct, 00:02 UTC4d ago – – – 0
Sat 24 Oct, 16:22 UTC5d ago – – – 1
Fri 23 Oct, 20:48 UTC6d ago – – – 1
Fri 23 Oct, 18:21 UTC6d ago 1 – 0.9 days 0
Mon 12 Oct, 23:28 UTC17d ago 1 halved by day 3 10.8 days 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of A Shockbyte Rust Server

4000 · seed 7863907

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed7863907
Open on RustMaps

7. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address15.204.152.26:23412
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen12 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10EU · groups of 8+ · weekly · 126 on average3 / 300
Vital Rust - EU MonthlyEU · no group limit · 82 on average89 / 100
Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 30.10EU · no group limit · 1x · 70 on average99 / 100
Magic Rust Vanilla (Monthly) JUST WIPED | 30.10no group limit · 69 on average57 / 100
Rustoria.co - EU Low Pop | JUST WIPED 30.10EU · no group limit · 65 on average53 / 100
Rustoria.co - US Long Premium | JUST WIPED 30.10NA · no group limit · 65 on average66 / 100

9. Quick answers

From the figures on this page.

Wipe records

When does A Shockbyte Rust Server wipe, and how often?

Neither a wipe schedule nor any counted wipes are kept by A Shockbyte Rust Server, which generates a new world every few hours.

Server details

What does the record show for the uptime and current status of A Shockbyte Rust Server?

This release records A Shockbyte Rust Server as online. About 9 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 164 of them, or 98%. First recorded by Rust Census on 12 October 2026.

How well does A Shockbyte Rust Server perform?

The figures for the last 48 hours give an average of 227 server fps and a minimum of 132. Buildings, deployables and everything else in the world took the entity count to 85,000. Memory use reached 3,115 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is A Shockbyte Rust Server based?

A region is not published by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 15.204.152.26:23412 is its address.

What version of Rust has been recorded on A Shockbyte Rust Server?

This release lists A Shockbyte Rust Server on Rust network protocol 2636 and build 169652, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does A Shockbyte Rust Server carry?

At counting time A Shockbyte Rust Server recorded 0 players across 40 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 10:00 UTC: 1 players.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

For seven-day player hours, A Shockbyte Rust Server is ranked #7,230, placing it in the top 33% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover A Shockbyte Rust Server?

The Rust Census lists that A Shockbyte Rust Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on A Shockbyte Rust Server carry?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2636 (Protocol): Protocol 2636 is required; a different version cannot join; cs169652 (Build): The server runs game build 169652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for A Shockbyte Rust Server?

Size 4,000 and seed 7863907: that is the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join A Shockbyte Rust Server?

Enter client.connect 15.204.152.26:23412 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2636,gmrust,cs169652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players The server holds 40 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2636Protocol Protocol 2636 is required; a different version cannot join.
cs169652Build The server runs game build 169652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.