Statistical profileOnline
A Shockbyte Rust Server
15.204.152.22:20314 checked 14m ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#6,118
top 27%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #6,118 of all ranked servers, the top 27%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
5 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 23:51 UTC7d ago | 1 | – | running | 0 |
| Sat 17 Oct, 00:05 UTC12d ago | 1 | held half | 5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 15.204.152.22:20314 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 01:25 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 303 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 394 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 952 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 42 / 100 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480 / 8 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 981 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for A Shockbyte Rust Server: what is it?
The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 12 days 18 hours have passed since this world was made.
What should you expect on wipe day at A Shockbyte Rust Server?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
What does the record show for the uptime and current status of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at the time of this release. About 1 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 30 of them, or 18%. The first sighting of it by Rust Census was on 14 October 2026.
What does the performance record of A Shockbyte Rust Server show?
Average server fps over the last 48 hours was 237, with a low of 214. The world carried up to 8,446 entities, including buildings, deployables and all else. Memory use reached 1,806 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does A Shockbyte Rust Server run from?
A region is not published by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 15.204.152.22:20314 is its address.
Which Rust version is A Shockbyte Rust Server running?
This release lists A Shockbyte Rust Server on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on A Shockbyte Rust Server?
The present count is 1 players on A Shockbyte Rust Server, out of 1 slots. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 22:00 UTC, the busiest hour of the last 48.
How does A Shockbyte Rust Server compare with other servers in the rankings?
The rank for A Shockbyte Rust Server is #6,118 on seven-day player hours, in the top 27% of ranked servers.
Tag details
On Rust Census, which lists and filters carry A Shockbyte Rust Server?
Included in these Rust Census lists is A Shockbyte Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is A Shockbyte Rust Server configured, and what rules does it keep?
No gather rate is given in the name of A Shockbyte Rust Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join A Shockbyte Rust Server?
Enter client.connect 15.204.152.22:20314 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Expect a queue, since it is full right now.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.