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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 101,834 players on 11,857 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

15.204.152.16:23689 checked 7m ago

Release date
Next release
In five minutes (19:55 UTC)
Source
Live server queries
Server address
15.204.152.16:23689
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040020:0005:0014:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:33 UTC16d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

2500 · seed 1261111106

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2500
Seed1261111106
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address15.204.152.16:23689
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 20:33 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average288 / 325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average377 / 425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average930 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average49 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average971 / 1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average774 / 800

10. Quick answers

From the figures on this page.

Wipe schedule

When does A Shockbyte Rust Server wipe, and how often?

The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 16 days 23 hours ago.

How is wipe day run on A Shockbyte Rust Server?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

How reliable is A Shockbyte Rust Server, and is it online now?

At the latest check, A Shockbyte Rust Server was online. By its own reported uptime, it restarted about 4 days 15 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 10 October 2026.

Does A Shockbyte Rust Server hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 205 server fps and a minimum of 141. The world carried up to 30,937 entities, including buildings, deployables and all else. Memory use reached 3,287 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does A Shockbyte Rust Server run from?

No region is given by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 15.204.152.16:23689 is its address.

What version of Rust has been recorded on A Shockbyte Rust Server?

This release lists A Shockbyte Rust Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on A Shockbyte Rust Server?

A Shockbyte Rust Server stands at 0 players from 20 slots in this release. The seven-day average for this server is 0 players.

How does A Shockbyte Rust Server compare with other servers in the rankings?

For seven-day player hours, A Shockbyte Rust Server is ranked #15,289, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover A Shockbyte Rust Server?

Included in these Rust Census lists is A Shockbyte Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte Rust Server?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 1261111106, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On A Shockbyte Rust Server, what rules and settings are in force?

The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 15.204.152.16:23689; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players 20 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.