Statistical profileOffline
templars server
15.204.152.107:29837 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,264 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on templars server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.9 days
between real wipes
On rhythm
75%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 02:13 UTC20d ago | 1 | – | running | 1 |
| Mon 5 Oct, 22:06 UTC24d ago | 2 | held half | 4.2 days | 0 |
| Thu 1 Oct, 19:34 UTC FW28d ago | 1 | held half | 4.1 days | 0 |
| Mon 28 Sep, 01:16 UTC32d ago | 1 | held half | 3.8 days | 0 |
| Sat 26 Sep, 16:52 UTC33d ago | 1 | – | 1.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of templars server
2500 · seed 1190908787
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 1190908787 |
8. Server characteristics
Table 3: Characteristics of templars server
What the server publishes and what was recorded
| Address | 15.204.152.107:29837 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 02:13 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 45 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 79 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 235 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 9 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 285 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 268 / 275 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on templars server?
Wipes on templars server fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 20 days 1 hours.
What should you expect on wipe day at templars server?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server details
Is templars server up, and how well has it held up?
Last seen 46 hours ago, templars server is offline in this release. The uptime it reports puts the last restart at about 17 hours ago. Of the 168 hours in the last 7 full days, it was up 126 of them, or 75%. The first sighting of it by Rust Census was on 26 September 2026.
What does the performance record of templars server show?
Average server fps over the last 48 hours was 218, with a low of 205. Buildings, deployables and everything else in the world took the entity count to 31,034. The peak memory use recorded was 2,696 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for templars server?
A region is not published by templars server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 15.204.152.107:29837 it is addressed.
Which Rust version is templars server running?
This release lists templars server on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on templars server?
The last count for templars server was 46 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.
How does templars server compare with other servers in the rankings?
The rank for templars server is #15,264 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover templars server?
These Rust Census lists include templars server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on templars server?
Read by the game's server browser, templars server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on templars server?
templars server runs a procedural map of size 2,500 with seed 1190908787, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for templars server?
No gather rate is recorded for templars server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join templars server?
Enter client.connect 15.204.152.107:29837 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.