Statistical profileOnline
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly
15.204.13.5:28015 checked 13m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.2 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 06:58 UTC14d ago | 0 | – | running | 0 |
| Sun 11 Oct, 03:42 UTC18d ago | 4 | halved by day 2 | 3.1 days | 3 |
| Sat 10 Oct, 06:04 UTC19d ago | 4 | – | 0.9 days | 0 |
| Fri 9 Oct, 01:46 UTC20d ago | 4 | – | 1.2 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly
What the server publishes and what was recorded
| Address | 15.204.13.5:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 06:58 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 372 on average | 98 / 150 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 153 on average | 96 / 200 |
| [US] Stevious 2x Mondays | Vanilla | 10/26 | NA · groups of 12+ · 2x · weekly · 98 on average | 63 / 200 |
| [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 | NA · groups of 8+ · 2x · weekly · 85 on average | 1 / 150 |
| [US] Stevious 2x Main | Vanilla | 10/22 | NA · groups of 12+ · 2x · weekly · 77 on average | 4 / 200 |
| [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | | NA · groups of 8+ · 2x · weekly · 45 on average | 206 / 275 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly: what is it?
No next wipe can be predicted for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 23 hours have passed since this world was made.
How is wipe day run on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
Recent wipes drew an average peak of 3 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 in those cases where it did not hold.
Server record
Is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly up, and how well has it held up?
This release records [US] Syndicate | 2x | Solo/Duo/Trio | Monthly as online. By its own reported uptime, it restarted about 2 hours ago. A total of 146 of 168 hours were up over 7 full days, which is 87% of the time. It was first seen by Rust Census on 9 October 2026.
What does the performance record of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly show?
Over the last 48 hours, server fps averaged 146; the lowest reading was 95. The world carried up to 664,511 entities, including buildings, deployables and all else. Up to 8,672 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
No region tag is published by [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, but its name points to North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 15.204.13.5:28015 is its address.
On which Rust version does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly operate?
The version in use on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly carry?
At counting time [US] Syndicate | 2x | Solo/Duo/Trio | Monthly recorded 0 players across 100 slots. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly placed?
For seven-day player hours, [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is ranked #15,341, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
The Rust Census lists that [US] Syndicate | 2x | Solo/Duo/Trio | Monthly fits are: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
The tags on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags [US] Syndicate | 2x | Solo/Duo/Trio | Monthly publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
Size 4,500 and seed 227080: that is the procedural map on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, what rules and settings are in force?
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly carries a 2x gather rate, as stated in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What is the way to join [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
Enter client.connect 15.204.13.5:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.