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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,442 players on 11,620 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US] Syndicate | 2x | Solo/Duo/Trio | Monthly

15.204.13.5:28015 checked 13m ago

2x moddedoxide
Release date
Next release
In five minutes (06:45 UTC)
Source
Live server queries
Server address
15.204.13.5:28015
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly

Players now and over time, UTC

AveragePeak
0123412:0020:0004:0012:0021:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040012:0020:0004:0012:0021:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.2 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 14 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 06:58 UTC14d ago 0 – running 0
Sun 11 Oct, 03:42 UTC18d ago 4 halved by day 2 3.1 days 3
Sat 10 Oct, 06:04 UTC19d ago 4 – 0.9 days 0
Fri 9 Oct, 01:46 UTC20d ago 4 – 1.2 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly

4500 · seed 227080

Map of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed227080
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly

What the server publishes and what was recorded

Address15.204.13.5:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 06:58 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 372 on average98 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 153 on average96 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average63 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average1 / 150
[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average4 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 45 on average206 / 275

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly: what is it?

No next wipe can be predicted for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 23 hours have passed since this world was made.

How is wipe day run on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

Recent wipes drew an average peak of 3 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 in those cases where it did not hold.

Server record

Is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly up, and how well has it held up?

This release records [US] Syndicate | 2x | Solo/Duo/Trio | Monthly as online. By its own reported uptime, it restarted about 2 hours ago. A total of 146 of 168 hours were up over 7 full days, which is 87% of the time. It was first seen by Rust Census on 9 October 2026.

What does the performance record of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly show?

Over the last 48 hours, server fps averaged 146; the lowest reading was 95. The world carried up to 664,511 entities, including buildings, deployables and all else. Up to 8,672 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

No region tag is published by [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, but its name points to North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 15.204.13.5:28015 is its address.

On which Rust version does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly operate?

The version in use on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly carry?

At counting time [US] Syndicate | 2x | Solo/Duo/Trio | Monthly recorded 0 players across 100 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly placed?

For seven-day player hours, [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is ranked #15,341, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

The Rust Census lists that [US] Syndicate | 2x | Solo/Duo/Trio | Monthly fits are: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

The tags on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags [US] Syndicate | 2x | Solo/Duo/Trio | Monthly publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

Size 4,500 and seed 227080: that is the procedural map on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, what rules and settings are in force?

[US] Syndicate | 2x | Solo/Duo/Trio | Monthly carries a 2x gather rate, as stated in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What is the way to join [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

Enter client.connect 15.204.13.5:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.