Statistical profileOffline
private test (do not join)
NA 15.204.105.172:28015 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
4
peak 12
Rank
#2,505
top 11% · #404 in NA
Last wipe
7d ago
weekly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- Over the last seven days it averaged 4 players, with a peak of 12.
- It ranks #2,505 of all ranked servers, the top 11%, and #404 in NA, on player hours over the last seven days.
- Its current map went up 7d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on private test (do not join)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
13
players, last three wipes
Crowd held
0%
else halves by day 3
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 19h | Thu 12 Nov, 18:13 UTC | Own schedule |
| 20d 19h | Thu 19 Nov, 18:13 UTC | Own schedule |
| 27d 19h | Thu 26 Nov, 18:13 UTC | Own schedule |
| 34d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 41d 19h | Thu 10 Dec, 18:13 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:13 UTC7d ago | 12 | – | running | 1 |
| Thu 15 Oct, 18:05 UTC14d ago | 14 | halved by day 6 | 7 days | 2 |
| Thu 8 Oct, 18:04 UTC21d ago | 13 | halved by day 2 | 7 days | 2 |
| Thu 1 Oct, 17:56 UTC FW28d ago | 9 | halved by day 3 | 7 days | 1 |
| Thu 24 Sep, 18:04 UTC35d ago | 14 | halved by day 3 | 7 days | 2 |
| Thu 17 Sep, 18:05 UTC42d ago | 17 | halved by day 3 | 7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of private test (do not join)
What the server publishes and what was recorded
| Address | 15.204.105.172:28015 |
|---|---|
| Region | NA |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 18:13 UTC |
| Hostname | game.thecouch.lol:28015 |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamethecouch.lol
Table 5: Other servers of this operator
The busiest servers publishing a thecouch.lol hostname
| Server | Status | Players |
|---|---|---|
| The Couch • Wiped 3 hours ago • Active Admins ✓ | Online | 10 / 100 |
2 servers publish a thecouch.lol hostname.
10. About this server
In its own words: the description the server publishes, unedited.
The Couch is the only weekly vanilla server that requires all players to enable Secure Boot, which stops many cheats from working. If you want fewer cheaters, hop on and bring a friend. • Map wipe every Thursday at 11:00 AM Pacific • Blueprint wipe monthly at force-wipe • Map kept secret until wipe, so nobody knows it in advance • Vanilla Rust, no gameplay modifications • No group limit • No paid perks, no VIP, no kits • All players must have Secure Boot and TPM enabled • Private Steam profiles are allowed, but you may be required to temporarily make it public • Hosted on a dedicated server • Zero tolerance for racism, antisemitism, harassment, and slurs • Player names hidden from BattleMetrics • Private stats pages, type /stats in game for your code • More info and the Discord link at www.thecouch.lol Photo Credit: Miguel Delvillar (@theconcavelens) rs001L)5dsqskMQ{u0rAi400<nw
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 242 on average | 767 / 775 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 230 on average | 784 / 800 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 209 on average | 145 / 250 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 163 on average | 104 / 200 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 10 / 100 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 142 on average | 398 / 450 |
12. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for private test (do not join): what is it?
Wipes on private test (do not join) follow a rhythm of every Thursday at 18:13 UTC. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 7 days 4 hours. Its tags carry a weekly wipe schedule.
What should you expect on wipe day at private test (do not join)?
An average of 13 players attended at peak across recent wipes. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.
Server record
Is private test (do not join) up, and how well has it held up?
private test (do not join) is offline at the time of this release; it was last seen 4 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 82 of them, or 49%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for private test (do not join)?
Its NA tag is how private test (do not join) lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 15.204.105.172:28015 is its address.
Which Rust version is private test (do not join) running?
The version in use on private test (do not join) is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does private test (do not join) carry?
private test (do not join) is offline at present; its last recording was 4 days 4 hours ago. Averaged over seven days: 4 players, with a peak of 12.
What position does private test (do not join) hold in the server rankings?
For seven-day player hours private test (do not join) is ranked #2,505 and #404 in North America, placing it in the top 11% of all ranked servers.
Tag details
Where does private test (do not join) appear among the Rust Census lists and filters?
These Rust Census lists include private test (do not join): Rust tutorial servers, Community servers, North America: servers listed and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Which operator runs private test (do not join)?
A thecouch.lol hostname is published by private test (do not join) and by 1 other server we track, so the same operator most likely runs them.
Which meanings do the tags on private test (do not join) carry?
Read by the game's server browser, private test (do not join) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): North America is the region under which the browser lists it; sc1 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for private test (do not join)?
private test (do not join) runs a procedural map of size 3,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
On private test (do not join), what rules and settings are in force?
The name of private test (do not join) carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The plugin count is Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join private test (do not join)?
You can open the console in Rust with F1 and enter client.connect 15.204.105.172:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://thecouch.lol.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,^w,^v,NA,^t,gmrust,cs168909,sc1,ts8,^o
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Gameplay
^t | Tutorial on This server offers Facepunch's tutorial to new players. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Other
sc1 | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
