Statistical profileOnline
Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins
NA 15.204.10.92:28015 checked 8m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#5,122
top 23% · #875 in NA
Last wipe
6d ago
weekly schedule
Next wipe
2h
Thu 29 Oct, 18:29 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,122 of all ranked servers, the top 23%, and #875 in NA, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 18:29 UTC, every Thursday at 18:29 UTC.
2. Players
Figure 1: Players on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 29 October, 18:29 UTC, in 2h. Every Thursday at 18:29 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
60%
else halves by day 5.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 2h | Thu 29 Oct, 18:29 UTC | Own schedule |
| 7d 2h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 2h | Thu 12 Nov, 18:29 UTC | Own schedule |
| 21d 2h | Thu 19 Nov, 18:29 UTC | Own schedule |
| 28d 2h | Thu 26 Nov, 18:29 UTC | Own schedule |
| 35d 2h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 2h | Thu 10 Dec, 18:29 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:29 UTC6d ago | 2 | – | running | 0 |
| Thu 15 Oct, 18:27 UTC13d ago | 2 | held half | 7 days | 0 |
| Thu 8 Oct, 18:27 UTC20d ago | 2 | halved by day 5 | 7 days | 0 |
| Thu 1 Oct, 18:30 UTC FW27d ago | 2 | held half | 7 days | 0 |
| Thu 24 Sep, 18:32 UTC34d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 18:30 UTC41d ago | 1 | halved by day 6 | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins
4500 · seed 2021802775
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 2021802775 |
8. Server characteristics
Table 4: Characteristics of Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins
What the server publishes and what was recorded
| Address | 15.204.10.92:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 18:29 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 3 / 50 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 170 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 56 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 36 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 29 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 68 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins wipe, and how often?
Wipes on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins follow a rhythm of every Thursday at 18:29 UTC. On Thursday 29 October at 18:29 UTC the next wipe is expected. 6 days 21 hours have passed since this world was made. A weekly wipe schedule is published in its tags.
What should you expect on wipe day at Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 8 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 60% of cases. If not, it dropped below half by day 5.5.
Server record
What does the record show for the uptime and current status of Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
At the latest check, Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins was online. About 6 days 20 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins perform?
Over the last 48 hours, server fps averaged 35; the lowest reading was 22. The world carried up to 121,702 entities, including buildings, deployables and all else. Up to 5,320 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins based?
In North America Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 15.204.10.92:28015 it is addressed.
On which Rust version does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins operate?
Rust network protocol 2635 and build 168909 on Linux is the version Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins carry?
Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 01:00 UTC: 1 players.
What position does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins hold in the server rankings?
On player hours over the last seven days Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins stands at #5,122, #875 in North America, in the top 23% of ranked servers.
Tags, lists
Where does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins appear among the Rust Census lists and filters?
Included in these Rust Census lists is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What is meant by each tag shown on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
Read by the game's server browser, Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
The procedural map on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is generated by the game, measures 4,500 and carries seed 2021802775. The same size and seed produce the same map; RustMaps shows it from this page.
How is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins configured, and what rules does it keep?
No gather rate is recorded for Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
Enter client.connect 15.204.10.92:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.