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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 80,135 players on 11,826 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

acceptance002

149.88.17.165:28415 checked 24d ago

vanilla
Release date
Next release
In five minutes (05:05 UTC)
Source
Live server queries
Server address
149.88.17.165:28415
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,986

top 71%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,986 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on acceptance002

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of acceptance002

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of acceptance002

What the server publishes and what was recorded

Address149.88.17.165:28415
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 08:14 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average562 / 625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average154 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average184 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average333 / 225

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for acceptance002: what is it?

With too few wipes of acceptance002 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 25 days 6 hours ago.

Server record

Is acceptance002 up, and how well has it held up?

Last seen 24 days 9 hours ago, acceptance002 is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 5 October 2026.

What location has been recorded for acceptance002?

A region is not published by acceptance002. Rust Census does not look up where the machine stands; it shows where a server says it is. 149.88.17.165:28415 is its address.

Which Rust version is acceptance002 running?

The version in use on acceptance002 is Rust network protocol 2634 and build 166652 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on acceptance002?

At this release acceptance002 is offline, having last been seen 24 days 9 hours ago.

What position does acceptance002 hold in the server rankings?

The rank for acceptance002 is #15,986 on seven-day player hours, in the top 71% of ranked servers.

Lists and tags

Where does acceptance002 appear among the Rust Census lists and filters?

The Rust Census lists that acceptance002 fits are: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What is meant by each tag shown on acceptance002?

These are the tags acceptance002 publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for acceptance002?

A procedural map runs on acceptance002, generated by the game.

How is acceptance002 configured, and what rules does it keep?

No gather rate is recorded for acceptance002 in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join acceptance002?

Enter client.connect 149.88.17.165:28415 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.