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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,561 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Benchmark

149.50.190.135:28015 checked 38d ago

Release date
Next release
In five minutes (11:43 UTC)
Source
Live server queries
Server address
149.50.190.135:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#15,010

no region published

Last wipe

38d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #15,010 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 38d ago.

2. Players

Figure 1: Players on Local Benchmark

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Benchmark

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Benchmark

What the server publishes and what was recorded

Address149.50.190.135:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 11:19 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average377 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average329 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average164 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Local Benchmark?

Too few wipes of Local Benchmark are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 38 days 22 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of Local Benchmark?

Local Benchmark is offline at the time of this release; it was last seen 38 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 20 September 2026.

What location has been recorded for Local Benchmark?

No region is given by Local Benchmark. Rust Census does not look up where the machine stands; it shows where a server says it is. At 149.50.190.135:28015 it is addressed.

Which Rust version is Local Benchmark running?

The version in use on Local Benchmark is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Local Benchmark carry?

The last count for Local Benchmark was 38 days 22 hours ago; it is offline at present.

How does Local Benchmark compare with other servers in the rankings?

For seven-day player hours, Local Benchmark is ranked #15,010, placing it in the top – of all ranked servers.

Tags, lists

Where does Local Benchmark appear among the Rust Census lists and filters?

These Rust Census lists include Local Benchmark: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Local Benchmark?

These are the tags Local Benchmark publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Local Benchmark?

A procedural map runs on Local Benchmark, generated by the game.

What settings and rules have been listed for Local Benchmark?

The name of Local Benchmark carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Local Benchmark?

Enter client.connect 149.50.190.135:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build Game build: 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.