Statistical profileOnline
OBSERVER | PL | PvE+PvP | x2
149.50.101.55:26091 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#6,246
top 28%
Last wipe
11h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,246 of all ranked servers, the top 28%, on player hours over the last seven days.
- Its current map went up 11h ago.
2. Players
Figure 1: Players on OBSERVER | PL | PvE+PvP | x2
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
19.1 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 4
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:48 UTC11h ago | – | – | running | 0 |
| Fri 9 Oct, 12:38 UTC19d ago | 2 | halved by day 4 | 19.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of OBSERVER | PL | PvE+PvP | x2
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of OBSERVER | PL | PvE+PvP | x2
What the server publishes and what was recorded
| Address | 149.50.101.55:26091 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 14:48 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 803 on average | 316 / 400 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 598 on average | 135 / 175 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 349 on average | 61 / 150 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 328 on average | 399 / 480 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 313 on average | 50 / 1000 |
| Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 302 on average | 23 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on OBSERVER | PL | PvE+PvP | x2?
The rhythm of OBSERVER | PL | PvE+PvP | x2's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 hours have passed since this world was made.
On OBSERVER | PL | PvE+PvP | x2, what happens on wipe day?
Recent wipes drew an average peak of 2 players. On the latest wipe, 45 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 4.
About the server
Is OBSERVER | PL | PvE+PvP | x2 up, and how well has it held up?
OBSERVER | PL | PvE+PvP | x2 is online at the time of this release. Of the 168 hours in the last 7 full days, it was up 157 of them, or 93%. It was first seen by Rust Census on 9 October 2026.
In which location is OBSERVER | PL | PvE+PvP | x2 based?
Pointing to Europe is OBSERVER | PL | PvE+PvP | x2's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 149.50.101.55:26091 it is addressed.
Which Rust version is OBSERVER | PL | PvE+PvP | x2 running?
Rust network protocol 2635 and build 168909 on Linux is the version OBSERVER | PL | PvE+PvP | x2 runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on OBSERVER | PL | PvE+PvP | x2?
OBSERVER | PL | PvE+PvP | x2 stands at 0 players from 40 slots in this release. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 1 players.
What position does OBSERVER | PL | PvE+PvP | x2 hold in the server rankings?
The rank for OBSERVER | PL | PvE+PvP | x2 is #6,246 on seven-day player hours, in the top 28% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry OBSERVER | PL | PvE+PvP | x2?
Included in these Rust Census lists is OBSERVER | PL | PvE+PvP | x2: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
What is meant by each tag shown on OBSERVER | PL | PvE+PvP | x2?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags OBSERVER | PL | PvE+PvP | x2 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on OBSERVER | PL | PvE+PvP | x2?
OBSERVER | PL | PvE+PvP | x2 runs a procedural map, which the game generates.
How is OBSERVER | PL | PvE+PvP | x2 configured, and what rules does it keep?
A gather rate of 2x is recorded for OBSERVER | PL | PvE+PvP | x2 in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join OBSERVER | PL | PvE+PvP | x2?
Enter client.connect 149.50.101.55:26091 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.