Statistical profileOffline
RustRearm private workbench capture
149.33.15.199:28015 checked 6d ago
Connect to this server
1. Main points
Players now
0/ 4
0% full
7-day average
1
peak 1
Rank
#12,928
top 58%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #12,928 of all ranked servers, the top 58%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on RustRearm private workbench capture
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustRearm private workbench capture
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustRearm private workbench capture
What the server publishes and what was recorded
| Address | 149.33.15.199:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 20:28 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 135 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 117 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 12 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 22 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 11 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 21 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RustRearm private workbench capture?
Too few wipes of RustRearm private workbench capture are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 7 days 7 hours have passed since this world was made.
Server record
Is RustRearm private workbench capture up, and how well has it held up?
RustRearm private workbench capture is offline at the time of this release; it was last seen 6 days 2 hours ago. A total of 1 of 144 hours were up over 6 full days, which is 1% of the time. First recorded by Rust Census on 22 October 2026.
In which location is RustRearm private workbench capture based?
No region is published by RustRearm private workbench capture. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 149.33.15.199:28015 is its address.
On which Rust version does RustRearm private workbench capture operate?
Rust network protocol 2635 and build 168931 on Linux is the version RustRearm private workbench capture runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for RustRearm private workbench capture?
The last count for RustRearm private workbench capture was 6 days 2 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
What position does RustRearm private workbench capture hold in the server rankings?
The rank for RustRearm private workbench capture is #12,928 on seven-day player hours, in the top 58% of ranked servers.
Tag details
Where does RustRearm private workbench capture appear among the Rust Census lists and filters?
These Rust Census lists include RustRearm private workbench capture: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on RustRearm private workbench capture: what do they indicate?
These are the tags RustRearm private workbench capture publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168931 (Build): Build 168931 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on RustRearm private workbench capture?
A procedural map runs on RustRearm private workbench capture, generated by the game.
On RustRearm private workbench capture, what rules and settings are in force?
No gather rate is given in the name of RustRearm private workbench capture. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
How can you connect to RustRearm private workbench capture?
Enter client.connect 149.33.15.199:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2635,gmrust,cs168931,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168931 | Build Build 168931 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.