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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,058 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

roleplay

149.249.88.63:28015 checked 31d ago

monthly wipes moddedcarbon
Release date
Next release
In five minutes (18:46 UTC)
Source
Live server queries
Server address
149.249.88.63:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak –

Rank

#14,544

top 61%

Last wipe

54d ago

monthly schedule

Next wipe

7d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • It ranks #14,544 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 54d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on roleplay

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of roleplay

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of roleplay

What the server publishes and what was recorded

Address149.249.88.63:28015
Region–
Max players2
Group limit8, the default
Wipe schedulemonthly
Last wipe4 Sep 2026, 16:00 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average90 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 75 on average175 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 68 on average108 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 59 on average343 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on roleplay?

From the force wipe, the next wipe of roleplay is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 54 days 5 hours ago. Its tags carry a monthly wipe schedule.

Server details

What does the record show for the uptime and current status of roleplay?

The latest count records roleplay as offline, last seen 31 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 27 September 2026.

In which location is roleplay based?

A region is not published by roleplay. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 149.249.88.63:28015 it is addressed.

On which Rust version does roleplay operate?

Rust network protocol 2633 and build 162929 on Windows is the version roleplay runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does roleplay carry?

The last count for roleplay was 31 days 3 hours ago; it is offline at present.

What position does roleplay hold in the server rankings?

The rank for roleplay is #14,544 on seven-day player hours, in the top 61% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry roleplay?

The Rust Census lists that roleplay fits are: Modded Rust servers, counted and Roleplay servers: the listed count. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on roleplay?

These are the tags roleplay publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on roleplay?

A procedural map runs on roleplay, generated by the game.

On roleplay, what rules and settings are in force?

No gather rate is recorded for roleplay in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join roleplay?

Enter client.connect 149.249.88.63:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs162929,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp2Max players Slots: 2.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs162929Build The server runs game build 162929.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.