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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,343 players on 11,769 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

roleplay

149.249.82.72:28015 checked 22d ago

monthly wipes moddedcarbon
Release date
Next release
In five minutes (12:30 UTC)
Source
Live server queries
Server address
149.249.82.72:28015
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak –

Rank

#13,769

top 61%

Last wipe

23d ago

monthly schedule

Next wipe

7d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • It ranks #13,769 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 23d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on roleplay

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of roleplay

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of roleplay

What the server publishes and what was recorded

Address149.249.82.72:28015
Region–
Max players2
Group limit8, the default
Wipe schedulemonthly
Last wipe5 Oct 2026, 09:57 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 76 on average124 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 69 on average86 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 60 on average273 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on roleplay?

An estimate from the force wipe gives the next wipe of roleplay. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 23 days 12 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

Server details

Is roleplay up, and how well has it held up?

roleplay is offline at the time of this release; it was last seen 22 days 10 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 6 October 2026.

In which location is roleplay based?

No region is published by roleplay. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 149.249.82.72:28015 it is addressed.

Which Rust version is roleplay running?

The version in use on roleplay is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on roleplay?

The last count for roleplay was 22 days 10 hours ago; it is offline at present.

In the rankings of Rust servers, where is roleplay placed?

For seven-day player hours, roleplay is ranked #13,769, placing it in the top 61% of all ranked servers.

Tag details

Which Rust Census filters and lists cover roleplay?

These Rust Census lists include roleplay: Modded Rust servers, counted and Roleplay servers: the listed count. Under these filters it comes up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on roleplay?

Read by the game's server browser, roleplay publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for roleplay?

A procedural map runs on roleplay, generated by the game.

On roleplay, what rules and settings are in force?

No gather rate is given in the name of roleplay. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join roleplay?

Enter client.connect 149.249.82.72:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp2Max players The server holds 2 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Build 166652 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.