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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 31,880 players on 11,622 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

roleplay

149.249.82.169:28015 checked 26d ago

monthly wipes moddedcarbon
Release date
Next release
In five minutes (06:07 UTC)
Source
Live server queries
Server address
149.249.82.169:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,916

top 69%

Last wipe

54d ago

monthly schedule

Next wipe

7d 13h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,916 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 54d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on roleplay

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of roleplay

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of roleplay

What the server publishes and what was recorded

Address149.249.82.169:28015
Region–
Max players2
Group limit8, the default
Wipe schedulemonthly
Last wipe4 Sep 2026, 16:00 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average40 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average52 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for roleplay: what is it?

From the force wipe, the next wipe of roleplay is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 54 days 13 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

Server record

Is roleplay up, and how well has it held up?

Last seen 26 days 23 hours ago, roleplay is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 2 October 2026.

What location has been recorded for roleplay?

No region is given by roleplay. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 149.249.82.169:28015 is its address.

What version of Rust has been recorded on roleplay?

Rust network protocol 2633 and build 162929 on Windows is the version roleplay runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for roleplay?

roleplay is offline at present; its last recording was 26 days 23 hours ago.

In the rankings of Rust servers, where is roleplay placed?

For seven-day player hours, roleplay is ranked #15,916, placing it in the top 69% of all ranked servers.

Lists and tags

Where does roleplay appear among the Rust Census lists and filters?

The Rust Census lists that roleplay fits are: Modded Rust servers, counted and Roleplay servers: the listed count. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on roleplay carry?

gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Build 162929 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed are the tags roleplay publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on roleplay?

roleplay runs a procedural map, which the game generates.

How is roleplay configured, and what rules does it keep?

No gather rate is recorded for roleplay in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join roleplay?

Enter client.connect 149.249.82.169:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs162929,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp2Max players The server holds 2 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs162929Build Build 162929 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.