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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,205 players on 11,684 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

roleplay

149.249.70.217:28015 checked 14d ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
149.249.70.217:28015
First recorded
14 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,226

top 70%

Last wipe

16d ago

monthly schedule

Next wipe

7d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,226 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 16d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on roleplay

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of roleplay

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of roleplay

What the server publishes and what was recorded

Address149.249.70.217:28015
Region–
Max players2
Group limit8, the default
Wipe schedulemonthly
Last wipe12 Oct 2026, 17:41 UTC
Hostname–
First seen14 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average27 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 63 on average60 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does roleplay wipe, and how often?

An estimate from the force wipe gives the next wipe of roleplay. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 16 days 8 hours ago. Its tags carry a monthly wipe schedule.

Server details

What does the record show for the uptime and current status of roleplay?

Last seen 14 days 9 hours ago, roleplay is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 14 October 2026.

What location has been recorded for roleplay?

A region is not published by roleplay. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 149.249.70.217:28015 it is addressed.

What version of Rust has been recorded on roleplay?

The version in use on roleplay is Rust network protocol 2634 and build 167584 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for roleplay?

roleplay is offline at present; its last recording was 14 days 9 hours ago.

How does roleplay compare with other servers in the rankings?

For seven-day player hours, roleplay is ranked #15,226, placing it in the top 70% of all ranked servers.

Tag details

Where does roleplay appear among the Rust Census lists and filters?

These Rust Census lists include roleplay: Modded Rust servers, counted and Roleplay servers: the listed count. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on roleplay: what do they indicate?

Read by the game's server browser, roleplay publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Slots: 2; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): The server runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on roleplay?

roleplay runs a procedural map, which the game generates.

What settings and rules have been listed for roleplay?

No gather rate is recorded for roleplay in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join roleplay?

You can open the console in Rust with F1 and enter client.connect 149.249.70.217:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,^m,gmvanilla,cs167584,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp2Max players Slots: 2.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167584Build The server runs game build 167584.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.