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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,496 players on 11,811 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Test Server

149.22.84.151:28015 checked 44d ago

Release date
Next release
In five minutes (19:31 UTC)
Source
Live server queries
Server address
149.22.84.151:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,034

no region published

Last wipe

49d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,034 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 49d ago.

2. Players

Figure 1: Players on Local Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Test Server

What the server publishes and what was recorded

Address149.22.84.151:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Sep 2026, 01:13 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average624 / 700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average43 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average85 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average347 / 400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average154 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average137 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Local Test Server?

With too few wipes of Local Test Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 49 days 20 hours ago.

Server record

What does the record show for the uptime and current status of Local Test Server?

Local Test Server is offline at the time of this release; it was last seen 44 days 2 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

Which location does Local Test Server run from?

No region is published by Local Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 149.22.84.151:28015 is its address.

What version of Rust has been recorded on Local Test Server?

Rust network protocol 2633 and build 163794 on Windows is the version Local Test Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Local Test Server?

At this release Local Test Server is offline, having last been seen 44 days 2 hours ago.

In the rankings of Rust servers, where is Local Test Server placed?

The rank for Local Test Server is #13,034 on seven-day player hours, in the top – of ranked servers.

Tag details

On Rust Census, which lists and filters carry Local Test Server?

The Rust Census lists that Local Test Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Test Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Local Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Local Test Server?

The game generates the procedural map on Local Test Server.

How is Local Test Server configured, and what rules does it keep?

No gather rate is given in the name of Local Test Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What steps are needed to join Local Test Server?

Enter client.connect 149.22.84.151:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Build 163794 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.