Statistical profileOffline
LargeHome
149.154.20.63:28015 checked 6d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#11,523
top 52%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #11,523 of all ranked servers, the top 52%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on LargeHome
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LargeHome
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LargeHome
What the server publishes and what was recorded
| Address | 149.154.20.63:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 21:02 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 579 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 67 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 312 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 127 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 134 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
When does LargeHome wipe, and how often?
Too few wipes of LargeHome are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 26 days 1 hours.
Server details
What does the record show for the uptime and current status of LargeHome?
Last seen 6 days 22 hours ago, LargeHome is offline in this release. 0 of 144 hours on across the last 6 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 20 October 2026.
Which location does LargeHome run from?
No region is given by LargeHome. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 149.154.20.63:28015 it is addressed.
On which Rust version does LargeHome operate?
This release lists LargeHome on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on LargeHome?
At this release LargeHome is offline, having last been seen 6 days 22 hours ago. Averaged over seven days: 1 players, with a peak of 1.
What position does LargeHome hold in the server rankings?
The rank for LargeHome is #11,523 on seven-day player hours, in the top 52% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry LargeHome?
The Rust Census lists that LargeHome fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on LargeHome carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags LargeHome publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for LargeHome?
LargeHome runs a procedural map, which the game generates.
What settings and rules have been listed for LargeHome?
The name of LargeHome carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What steps are needed to join LargeHome?
Enter client.connect 149.154.20.63:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.