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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,813 players on 11,842 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LargeHome

149.154.20.63:28015 checked 6d ago

Release date
Next release
In five minutes (00:00 UTC)
Source
Live server queries
Server address
149.154.20.63:28015
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#11,523

top 52%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #11,523 of all ranked servers, the top 52%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on LargeHome

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of LargeHome

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LargeHome

What the server publishes and what was recorded

Address149.154.20.63:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:02 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average579 / 700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average37 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average67 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average312 / 400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average127 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average134 / 225

10. Quick answers

From the figures on this page.

Wipe details

When does LargeHome wipe, and how often?

Too few wipes of LargeHome are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 26 days 1 hours.

Server details

What does the record show for the uptime and current status of LargeHome?

Last seen 6 days 22 hours ago, LargeHome is offline in this release. 0 of 144 hours on across the last 6 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 20 October 2026.

Which location does LargeHome run from?

No region is given by LargeHome. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 149.154.20.63:28015 it is addressed.

On which Rust version does LargeHome operate?

This release lists LargeHome on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on LargeHome?

At this release LargeHome is offline, having last been seen 6 days 22 hours ago. Averaged over seven days: 1 players, with a peak of 1.

What position does LargeHome hold in the server rankings?

The rank for LargeHome is #11,523 on seven-day player hours, in the top 52% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry LargeHome?

The Rust Census lists that LargeHome fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LargeHome carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags LargeHome publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for LargeHome?

LargeHome runs a procedural map, which the game generates.

What settings and rules have been listed for LargeHome?

The name of LargeHome carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What steps are needed to join LargeHome?

Enter client.connect 149.154.20.63:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.