Statistical profileOffline
LargeHome
149.154.20.56:28015 checked 23d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,794
top 61%
Last wipe
26d ago
no schedule published
Next wipe
8d 9h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,794 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on LargeHome
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 9h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 9h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:02 UTC FW26d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of LargeHome
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of LargeHome
What the server publishes and what was recorded
| Address | 149.154.20.56:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 21:02 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 451 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 307 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 30 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 157 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 75 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does LargeHome wipe, and how often?
A monthly force wipe is the sole occasion on which LargeHome wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 26 days 12 hours.
On LargeHome, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of LargeHome?
Last seen 23 days 11 hours ago, LargeHome is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 20 September 2026.
What location has been recorded for LargeHome?
A region is not published by LargeHome. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 149.154.20.56:28015 it is addressed.
Which Rust version is LargeHome running?
Rust network protocol 2634 and build 166652 on Windows is the version LargeHome runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on LargeHome?
The last count for LargeHome was 23 days 11 hours ago; it is offline at present.
How does LargeHome compare with other servers in the rankings?
The rank for LargeHome is #13,794 on seven-day player hours, in the top 61% of ranked servers.
Tag details
Which Rust Census filters and lists cover LargeHome?
Included in these Rust Census lists is LargeHome: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on LargeHome?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags LargeHome publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for LargeHome?
A procedural map runs on LargeHome, generated by the game.
How is LargeHome configured, and what rules does it keep?
No gather rate is given in the name of LargeHome. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.
Join details
What is the way to join LargeHome?
Enter client.connect 149.154.20.56:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.