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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,726 players on 11,669 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LargeHome

149.154.20.56:28015 checked 23d ago

Release date
Next release
In five minutes (22:35 UTC)
Source
Live server queries
Server address
149.154.20.56:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,794

top 61%

Last wipe

26d ago

no schedule published

Next wipe

8d 9h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,794 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on LargeHome

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 9hThu 5 Nov, 19:00 UTCForce wipe FW
36d 9hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:02 UTC FW26d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LargeHome

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of LargeHome

What the server publishes and what was recorded

Address149.154.20.56:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:02 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average451 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average307 / 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average22 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average30 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average157 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average75 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does LargeHome wipe, and how often?

A monthly force wipe is the sole occasion on which LargeHome wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 26 days 12 hours.

On LargeHome, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of LargeHome?

Last seen 23 days 11 hours ago, LargeHome is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 20 September 2026.

What location has been recorded for LargeHome?

A region is not published by LargeHome. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 149.154.20.56:28015 it is addressed.

Which Rust version is LargeHome running?

Rust network protocol 2634 and build 166652 on Windows is the version LargeHome runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on LargeHome?

The last count for LargeHome was 23 days 11 hours ago; it is offline at present.

How does LargeHome compare with other servers in the rankings?

The rank for LargeHome is #13,794 on seven-day player hours, in the top 61% of ranked servers.

Tag details

Which Rust Census filters and lists cover LargeHome?

Included in these Rust Census lists is LargeHome: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on LargeHome?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags LargeHome publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for LargeHome?

A procedural map runs on LargeHome, generated by the game.

How is LargeHome configured, and what rules does it keep?

No gather rate is given in the name of LargeHome. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.

Join details

What is the way to join LargeHome?

Enter client.connect 149.154.20.56:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.