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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 70,052 players on 11,806 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

my private server

149.106.107.120:12423 checked 36d ago

Release date
Next release
In five minutes (22:27 UTC)
Source
Live server queries
Server address
149.106.107.120:12423
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 20

5% full

7-day average

0

peak –

Rank

#13,946

top 60%

Last wipe

37d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
  • It ranks #13,946 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 37d ago.

2. Players

Figure 1: Players on my private server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 05:41 UTC37d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of my private server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of my private server

What the server publishes and what was recorded

Address149.106.107.120:12423
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 05:41 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527 / 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average437 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average63 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average163 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does my private server wipe, and how often?

With too few wipes of my private server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 37 days 7 hours have passed since this world was made.

How is wipe day run on my private server?

The average busiest point of its recent wipes drew 1 players. 7 hours after the latest wipe, the crowd peaked.

About the server

How reliable is my private server, and is it online now?

my private server is offline at the time of this release; it was last seen 36 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 22 September 2026.

What location has been recorded for my private server?

A region is not published by my private server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 149.106.107.120:12423 is its address.

What version of Rust has been recorded on my private server?

Rust network protocol 2633 and build 165217 on Windows is the version my private server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on my private server?

The last count for my private server was 36 days 14 hours ago; it is offline at present.

In the rankings of Rust servers, where is my private server placed?

For seven-day player hours, my private server is ranked #13,946, placing it in the top 60% of all ranked servers.

Tag details

Where does my private server appear among the Rust Census lists and filters?

These Rust Census lists include my private server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on my private server: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags my private server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for my private server?

The game generates the procedural map on my private server.

How is my private server configured, and what rules does it keep?

No gather rate is recorded for my private server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join my private server?

Enter client.connect 149.106.107.120:12423 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players Slots: 20.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.