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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,772 players on 11,744 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Rust server | Powered by AMP

149.106.103.23:28015 checked 5d ago

Release date
Next release
In five minutes (03:50 UTC)
Source
Live server queries
Server address
149.106.103.23:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#13,171

top 59%

Last wipe

26d ago

no schedule published

Next wipe

8d 5h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,171 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on My Rust server | Powered by AMP

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 5hThu 5 Nov, 19:00 UTCForce wipe FW
36d 5hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:56 UTC FW26d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Rust server | Powered by AMP

4500 · seed 6738

Map of My Rust server | Powered by AMP

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed6738
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of My Rust server | Powered by AMP

What the server publishes and what was recorded

Address149.106.103.23:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:56 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average673 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average54 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average230 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average127 / 175

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on My Rust server | Powered by AMP?

Once a month, and only with the force wipe, does My Rust server | Powered by AMP wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 26 days 13 hours ago.

What should you expect on wipe day at My Rust server | Powered by AMP?

An average of 2 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.

About the server

How reliable is My Rust server | Powered by AMP, and is it online now?

Last seen 5 days 9 hours ago, My Rust server | Powered by AMP is offline in this release. 39 of 168 hours on across the last 7 full days gives an uptime of 23%. First recorded by Rust Census on 30 September 2026.

In which location is My Rust server | Powered by AMP based?

No region is given by My Rust server | Powered by AMP. Rust Census does not look up where the machine stands; it shows where a server says it is. At 149.106.103.23:28015 it is addressed.

On which Rust version does My Rust server | Powered by AMP operate?

The version in use on My Rust server | Powered by AMP is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for My Rust server | Powered by AMP?

The last count for My Rust server | Powered by AMP was 5 days 9 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.

How does My Rust server | Powered by AMP compare with other servers in the rankings?

The rank for My Rust server | Powered by AMP is #13,171 on seven-day player hours, in the top 59% of ranked servers.

Tags, lists

Where does My Rust server | Powered by AMP appear among the Rust Census lists and filters?

The Rust Census lists that My Rust server | Powered by AMP fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on My Rust server | Powered by AMP: what do they indicate?

These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join My Rust server | Powered by AMP?

Enter client.connect 149.106.103.23:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.