Statistical profileOffline
Private Duo - Tailscale
149.102.254.20:28015 checked 21d ago
Connect to this server
1. Main points
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,967
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
- It ranks #15,967 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on Private Duo - Tailscale
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Private Duo - Tailscale
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Private Duo - Tailscale
What the server publishes and what was recorded
| Address | 149.102.254.20:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 03:40 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 504 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 324 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 40 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 33 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 99 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 120 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Private Duo - Tailscale: what is it?
The rhythm of Private Duo - Tailscale's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 24 days 18 hours ago.
Server record
Is Private Duo - Tailscale up, and how well has it held up?
Private Duo - Tailscale is offline at the time of this release; it was last seen 21 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 7 October 2026.
Which location does Private Duo - Tailscale run from?
No region is published by Private Duo - Tailscale. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 149.102.254.20:28015 it is addressed.
Which Rust version is Private Duo - Tailscale running?
Rust network protocol 2634 and build 166652 on Windows is the version Private Duo - Tailscale runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Private Duo - Tailscale?
At this release Private Duo - Tailscale is offline, having last been seen 21 days 18 hours ago.
What position does Private Duo - Tailscale hold in the server rankings?
For seven-day player hours, Private Duo - Tailscale is ranked #15,967, placing it in the top 71% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Private Duo - Tailscale?
The Rust Census lists that Private Duo - Tailscale fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Private Duo - Tailscale: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp3 (Max players): Slots: 3; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): No region code is set are the tags Private Duo - Tailscale publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Private Duo - Tailscale?
The game generates the procedural map on Private Duo - Tailscale.
On Private Duo - Tailscale, what rules and settings are in force?
The name of Private Duo - Tailscale carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Private Duo - Tailscale?
Enter client.connect 149.102.254.20:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptsw,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp3 | Max players Slots: 3. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptsw | Networking This server uses the network layer 'sw'. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.