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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

149.102.242.95:28015 checked 45d ago

Release date
Next release
In five minutes (15:09 UTC)
Source
Live server queries
Server address
149.102.242.95:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,081

no region published

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,081 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address149.102.242.95:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 18:31 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe records

When does Name of Server as Shown on the Client Server List wipe, and how often?

With too few wipes of Name of Server as Shown on the Client Server List on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 55 days ago.

Server record

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

The latest count records Name of Server as Shown on the Client Server List as offline, last seen 45 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.

Which location does Name of Server as Shown on the Client Server List run from?

A region is not published by Name of Server as Shown on the Client Server List. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 149.102.242.95:28015 is its address.

On which Rust version does Name of Server as Shown on the Client Server List operate?

Rust network protocol 2633 and build 162929 on Windows is the version Name of Server as Shown on the Client Server List runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Name of Server as Shown on the Client Server List carry?

The last count for Name of Server as Shown on the Client Server List was 45 days 4 hours ago; it is offline at present.

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

The rank for Name of Server as Shown on the Client Server List is #13,081 on seven-day player hours, in the top – of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Name of Server as Shown on the Client Server List?

Included in these Rust Census lists is Name of Server as Shown on the Client Server List: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Name of Server as Shown on the Client Server List?

These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): Game build: 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?

No gather rate is recorded for Name of Server as Shown on the Client Server List in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.

Connecting

What steps are needed to join Name of Server as Shown on the Client Server List?

Enter client.connect 149.102.242.95:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs162929Build Game build: 162929.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.