Statistical profileOffline
Vanilla Server
149.102.227.58:28025 checked 1d ago
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1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,268 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Vanilla Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
15.9 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 00:01 UTC4d ago | – | – | running | 0 |
| Fri 9 Oct, 03:12 UTC20d ago | 1 | halved by day 2 | 15.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Vanilla Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Vanilla Server
What the server publishes and what was recorded
| Address | 149.102.227.58:28025 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 00:01 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [BR] X-Sentinela PVE Mensal | SA · quad · monthly · 3 on average | 2 / 50 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 4 / 50 |
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 1 / 50 |
| Casual PVE Svenska Krigare | EU · quad · 2 on average | 2 / 20 |
| Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 2 / 100 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 32 / 140 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Vanilla Server: what is it?
Too few wipes of Vanilla Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 21 hours have passed since this world was made.
What should you expect on wipe day at Vanilla Server?
The average busiest point of its recent wipes drew 1 players. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 2 in those cases where it did not hold.
About the server
Is Vanilla Server up, and how well has it held up?
Vanilla Server is offline at the time of this release; it was last seen 39 hours ago. 1 of 168 hours on across the last 7 full days gives an uptime of 1%. The first sighting of it by Rust Census was on 9 October 2026.
What location has been recorded for Vanilla Server?
No region is given by Vanilla Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 149.102.227.58:28025 it is addressed.
On which Rust version does Vanilla Server operate?
The version in use on Vanilla Server is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Vanilla Server?
At this release Vanilla Server is offline, having last been seen 39 hours ago. Averaged across seven days, the count is 0 players.
What position does Vanilla Server hold in the server rankings?
The rank for Vanilla Server is #15,268 on seven-day player hours, in the top 68% of ranked servers. This release places it #615 among quad servers.
Lists and tags
Where does Vanilla Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is Vanilla Server: Community servers and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad; Last wipe: In the last week.
Which meanings do the tags on Vanilla Server carry?
gmsoftcore (Game mode): An easier ruleset applies: softcore; mp1 (Max players): 1 slots are available; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world are the tags Vanilla Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Vanilla Server?
Vanilla Server runs a procedural map, which the game generates.
How is Vanilla Server configured, and what rules does it keep?
No gather rate is recorded for Vanilla Server in its name. For groups (quad), the maximum is 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Vanilla Server?
Enter client.connect 149.102.227.58:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,^p,gmsoftcore,cs168909,ts4
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp1 | Max players 1 slots are available. |
ts4 | Group limit The limit is 4 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.