Statistical profileOnline
[TEST] Sanguine Halloween Showcase (closed)
148.72.141.118:28090 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 2
Rank
#11,789
top 53%
Last wipe
6h ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #11,789 of all ranked servers, the top 53%, on player hours over the last seven days.
- Its current map went up 6h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [TEST] Sanguine Halloween Showcase (closed)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Usual gap
5.3 days
between real wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 20:35 UTC6h ago | – | – | running | 0 |
| Fri 23 Oct, 12:31 UTC5d ago | 0 | – | 5.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [TEST] Sanguine Halloween Showcase (closed)
What the server publishes and what was recorded
| Address | 148.72.141.118:28090 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 28 Oct 2026, 20:35 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 37 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 27 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 1 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 54 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does [TEST] Sanguine Halloween Showcase (closed) wipe, and how often?
Once a month, and only with the force wipe, does [TEST] Sanguine Halloween Showcase (closed) wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 6 hours have passed since this world was made. The tags list a wipe schedule of one month.
How is wipe day run on [TEST] Sanguine Halloween Showcase (closed)?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
Is [TEST] Sanguine Halloween Showcase (closed) up, and how well has it held up?
At the latest check, [TEST] Sanguine Halloween Showcase (closed) was online. The uptime it reports puts the last restart at about 19 minutes ago. A total of 143 of 144 hours were up over 6 full days, which is 99% of the time. The first sighting of it by Rust Census was on 22 October 2026.
Does [TEST] Sanguine Halloween Showcase (closed) hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 30 server fps and a minimum of 26. The world carried up to 102,311 entities, including buildings, deployables and all else. The peak memory use recorded was 4,033 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is [TEST] Sanguine Halloween Showcase (closed) based?
A region is not published by [TEST] Sanguine Halloween Showcase (closed). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 148.72.141.118:28090 is its address.
Which Rust version is [TEST] Sanguine Halloween Showcase (closed) running?
Rust network protocol 2635 and build 168909 on Linux is the version [TEST] Sanguine Halloween Showcase (closed) runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for [TEST] Sanguine Halloween Showcase (closed)?
[TEST] Sanguine Halloween Showcase (closed) stands at 0 players from 20 slots in this release. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 01:00 UTC: 1 players.
How does [TEST] Sanguine Halloween Showcase (closed) compare with other servers in the rankings?
The rank for [TEST] Sanguine Halloween Showcase (closed) is #11,789 on seven-day player hours, in the top 53% of ranked servers.
Lists and tags
Where does [TEST] Sanguine Halloween Showcase (closed) appear among the Rust Census lists and filters?
These Rust Census lists include [TEST] Sanguine Halloween Showcase (closed): Modded Rust servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What is meant by each tag shown on [TEST] Sanguine Halloween Showcase (closed)?
These are the tags [TEST] Sanguine Halloween Showcase (closed) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for [TEST] Sanguine Halloween Showcase (closed)?
The procedural map on [TEST] Sanguine Halloween Showcase (closed) is generated by the game, measures 6,000 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Custom Map.
How is [TEST] Sanguine Halloween Showcase (closed) configured, and what rules does it keep?
No gather rate is given in the name of [TEST] Sanguine Halloween Showcase (closed). 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to [TEST] Sanguine Halloween Showcase (closed)?
Enter client.connect 148.72.141.118:28090 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.