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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,939 players on 11,686 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[TEST] Sanguine Halloween Showcase (closed)

148.72.141.118:28090 checked 9m ago

monthly wipes vanillamoddedcarbon
Release date
Next release
In five minutes (03:10 UTC)
Source
Live server queries
Server address
148.72.141.118:28090
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 2

Rank

#11,789

top 53%

Last wipe

6h ago

monthly schedule

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #11,789 of all ranked servers, the top 53%, on player hours over the last seven days.
  • Its current map went up 6h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [TEST] Sanguine Halloween Showcase (closed)

Players now and over time, UTC

AveragePeakWipe
00.511.5204:0013:0022:0006:0015:0001:00Wiped Wed 28 Oct, 20:35 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
01020304004:0013:0022:0006:0015:0001:00Wiped Wed 28 Oct, 20:35 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

Usual gap

5.3 days

between real wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 15hThu 5 Nov, 19:00 UTCForce wipe FW
35d 15hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:35 UTC6h ago – – running 0
Fri 23 Oct, 12:31 UTC5d ago 0 – 5.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [TEST] Sanguine Halloween Showcase (closed)

6000 · seed 1337

Map of [TEST] Sanguine Halloween Showcase (closed)

Table 3: The world

As the server publishes it

MapCustom Map
Size6000
Seed1337

8. Server characteristics

Table 4: Characteristics of [TEST] Sanguine Halloween Showcase (closed)

What the server publishes and what was recorded

Address148.72.141.118:28090
Region–
Max players20
Group limit8, the default
Wipe schedulemonthly
Last wipe28 Oct 2026, 20:35 UTC
Hostname–
First seen22 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average37 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average54 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does [TEST] Sanguine Halloween Showcase (closed) wipe, and how often?

Once a month, and only with the force wipe, does [TEST] Sanguine Halloween Showcase (closed) wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 6 hours have passed since this world was made. The tags list a wipe schedule of one month.

How is wipe day run on [TEST] Sanguine Halloween Showcase (closed)?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

Is [TEST] Sanguine Halloween Showcase (closed) up, and how well has it held up?

At the latest check, [TEST] Sanguine Halloween Showcase (closed) was online. The uptime it reports puts the last restart at about 19 minutes ago. A total of 143 of 144 hours were up over 6 full days, which is 99% of the time. The first sighting of it by Rust Census was on 22 October 2026.

Does [TEST] Sanguine Halloween Showcase (closed) hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 26. The world carried up to 102,311 entities, including buildings, deployables and all else. The peak memory use recorded was 4,033 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is [TEST] Sanguine Halloween Showcase (closed) based?

A region is not published by [TEST] Sanguine Halloween Showcase (closed). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 148.72.141.118:28090 is its address.

Which Rust version is [TEST] Sanguine Halloween Showcase (closed) running?

Rust network protocol 2635 and build 168909 on Linux is the version [TEST] Sanguine Halloween Showcase (closed) runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for [TEST] Sanguine Halloween Showcase (closed)?

[TEST] Sanguine Halloween Showcase (closed) stands at 0 players from 20 slots in this release. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 01:00 UTC: 1 players.

How does [TEST] Sanguine Halloween Showcase (closed) compare with other servers in the rankings?

The rank for [TEST] Sanguine Halloween Showcase (closed) is #11,789 on seven-day player hours, in the top 53% of ranked servers.

Lists and tags

Where does [TEST] Sanguine Halloween Showcase (closed) appear among the Rust Census lists and filters?

These Rust Census lists include [TEST] Sanguine Halloween Showcase (closed): Modded Rust servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What is meant by each tag shown on [TEST] Sanguine Halloween Showcase (closed)?

These are the tags [TEST] Sanguine Halloween Showcase (closed) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for [TEST] Sanguine Halloween Showcase (closed)?

The procedural map on [TEST] Sanguine Halloween Showcase (closed) is generated by the game, measures 6,000 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Custom Map.

How is [TEST] Sanguine Halloween Showcase (closed) configured, and what rules does it keep?

No gather rate is given in the name of [TEST] Sanguine Halloween Showcase (closed). 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to [TEST] Sanguine Halloween Showcase (closed)?

Enter client.connect 148.72.141.118:28090 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players The server holds 20 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.