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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,075 players on 11,902 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server

148.251.234.157:28015 checked 8m ago

Release date
Next release
In five minutes (18:45 UTC)
Source
Live server queries
Server address
148.251.234.157:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#9,477

top 42%

Last wipe

27d ago

no schedule published

Next wipe

7d 0h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,477 of all ranked servers, the top 42%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rust Server

Players now and over time, UTC

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020019:0004:0013:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct14 Oct22 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 0hThu 5 Nov, 19:00 UTCForce wipe FW
35d 0hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:18 UTC FW27d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Server

6000 · seed 6738

Map of Rust Server

Table 3: The world

As the server publishes it

MapProcedural Map
Size6000
Seed6738
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Rust Server

What the server publishes and what was recorded

Address148.251.234.157:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:18 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average322 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average436 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average964 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average49 / 100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480 / 8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average989 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rust Server?

The force wipe is the only wipe Rust Server takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 27 days 19 hours ago.

What should you expect on wipe day at Rust Server?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is Rust Server, and is it online now?

Rust Server is online at the time of this release. The uptime it reports puts the last restart at about 17 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

What does the performance record of Rust Server show?

The figures for the last 48 hours give an average of 79 server fps and a minimum of 53. Buildings, deployables and everything else in the world took the entity count to 201,868. Memory use reached 3,736 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is Rust Server based?

No region is given by Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 148.251.234.157:28015 it is addressed.

On which Rust version does Rust Server operate?

Rust network protocol 2635 and build 168909 on Windows is the version Rust Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Rust Server carry?

The present count is 0 players on Rust Server, out of 50 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 19:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is Rust Server placed?

The rank for Rust Server is #9,477 on seven-day player hours, in the top 42% of ranked servers.

Tags, lists

Where does Rust Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Rust Server?

Size 6,000 and seed 6738: that is the procedural map on Rust Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Rust Server?

No gather rate is recorded for Rust Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Rust Server?

Enter client.connect 148.251.234.157:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://ragequit.community is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.