Statistical profileOnline
My Rust server | Powered by AMP
148.230.88.181:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,986
top 67%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,986 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on My Rust server | Powered by AMP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of My Rust server | Powered by AMP
What the server publishes and what was recorded
| Address | 148.230.88.181:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 00:53 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 340 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 452 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 989 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 52 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 985 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 52 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on My Rust server | Powered by AMP?
Too few wipes of My Rust server | Powered by AMP are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 25 days 17 hours ago.
Server record
How reliable is My Rust server | Powered by AMP, and is it online now?
My Rust server | Powered by AMP is online at the time of this release. The uptime it reports puts the last restart at about 4 days 16 hours ago. 94 of 168 hours on across the last 7 full days gives an uptime of 56%. It was first seen by Rust Census on 4 October 2026.
Does My Rust server | Powered by AMP hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 4 server fps and a minimum of 1. Buildings, deployables and everything else in the world took the entity count to 111,610. The peak memory use recorded was 3,776 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does My Rust server | Powered by AMP run from?
A region is not published by My Rust server | Powered by AMP. Rust Census does not look up where the machine stands; it shows where a server says it is. At 148.230.88.181:28015 it is addressed.
On which Rust version does My Rust server | Powered by AMP operate?
The version in use on My Rust server | Powered by AMP is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does My Rust server | Powered by AMP carry?
At counting time My Rust server | Powered by AMP recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 1.
How does My Rust server | Powered by AMP compare with other servers in the rankings?
The rank for My Rust server | Powered by AMP is #14,986 on seven-day player hours, in the top 67% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover My Rust server | Powered by AMP?
These Rust Census lists include My Rust server | Powered by AMP: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on My Rust server | Powered by AMP: what do they indicate?
Read by the game's server browser, My Rust server | Powered by AMP publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for My Rust server | Powered by AMP?
The procedural map on My Rust server | Powered by AMP is generated by the game, measures 4,500 and carries seed 6738. Because one size and seed give one map, RustMaps can display it from this page.
How is My Rust server | Powered by AMP configured, and what rules does it keep?
No gather rate is given in the name of My Rust server | Powered by AMP. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join My Rust server | Powered by AMP?
Enter client.connect 148.230.88.181:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.