Statistical profileOnline
[IND] Badnaam | Weekly
148.113.8.230:28015 checked 9m ago
Connect to this server
1. Main points
Players now
1/ 55
2% full
7-day average
0
peak 2
Rank
#5,519
top 25%
Last wipe
26d ago
weekly schedule
Next wipe
1d 1h
Fri 30 Oct, 12:31 UTC
Main points
- There were 1 players on it, 2% of its 55 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,519 of all ranked servers, the top 25%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Friday 30 October, 12:31 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on [IND] Badnaam | Weekly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 12:31 UTC, in 1d 1h. Its weekly schedule tag · low confidence
Usual gap
2.6 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
12
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 1h | Fri 30 Oct, 12:31 UTC | Own schedule |
| 7d 7h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 1h | Fri 6 Nov, 12:31 UTC | Own schedule |
| 15d 1h | Fri 13 Nov, 12:31 UTC | Own schedule |
| 22d 1h | Fri 20 Nov, 12:31 UTC | Own schedule |
| 29d 1h | Fri 27 Nov, 12:31 UTC | Own schedule |
| 35d 7h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 36d 1h | Fri 4 Dec, 12:31 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:31 UTC26d ago | 6 | – | running | 0 |
| Fri 25 Sep, 12:27 UTC33d ago | 30 | halved by day 1 | 7 days | 1 |
| Sat 19 Sep, 00:47 UTC40d ago | 0 | – | 6.5 days | 0 |
| Fri 18 Sep, 12:31 UTC40d ago | 2 | – | 0.5 days | 0 |
| Wed 16 Sep, 20:40 UTC42d ago | 1 | – | 1.7 days | 0 |
| Mon 14 Sep, 05:44 UTC45d ago | 2 | halved by day 1 | 2.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [IND] Badnaam | Weekly
3800 · seed 485541106
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3800 |
| Seed | 485541106 |
8. Server characteristics
Table 4: Characteristics of [IND] Badnaam | Weekly
What the server publishes and what was recorded
| Address | 148.113.8.230:28015 |
|---|---|
| Region | – |
| Max players | 55 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 2 Oct 2026, 12:31 UTC |
| Hostname | rust.jodsmp.in |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamejodsmp.in
The only server publishing a jodsmp.in hostname.
10. About this server
In its own words: the description the server publishes, unedited.
India Hosted | Vanilla Rust PvP | Max Team: 5 No Toxicity | No P2W Active Admins | Low-Lag Everyone Welcome! Build. Raid. Survive. Dominate. Discord: https://discord.gg/nqEzxqjkYp
11. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 446 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 48 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 30 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49 / 100 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 23 / 250 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 235 on average | 62 / 100 |
12. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [IND] Badnaam | Weekly?
As its schedule cannot be confirmed from the few wipes of [IND] Badnaam | Weekly on record, the prediction follows its tag. Friday 30 October at 12:31 UTC is the date of its next wipe. 26 days 22 hours have passed since this world was made. The tags list a wipe schedule of one week.
On [IND] Badnaam | Weekly, what happens on wipe day?
An average of 12 players attended at peak across recent wipes. 2 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 1.
About the server
What does the record show for the uptime and current status of [IND] Badnaam | Weekly?
[IND] Badnaam | Weekly is online at the time of this release. The uptime it reports puts the last restart at about 9 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does [IND] Badnaam | Weekly perform?
Average server fps over the last 48 hours was 133, with a low of 113. The world carried up to 83,452 entities, including buildings, deployables and all else. The peak memory use recorded was 2,468 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is [IND] Badnaam | Weekly based?
No region is given by [IND] Badnaam | Weekly. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 148.113.8.230:28015 is its address.
On which Rust version does [IND] Badnaam | Weekly operate?
Rust network protocol 2635 and build 168909 on Linux is the version [IND] Badnaam | Weekly runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does [IND] Badnaam | Weekly carry?
The present count is 1 players on [IND] Badnaam | Weekly, out of 55 slots. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.
How does [IND] Badnaam | Weekly compare with other servers in the rankings?
For seven-day player hours, [IND] Badnaam | Weekly is ranked #5,519, placing it in the top 25% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [IND] Badnaam | Weekly?
Included in these Rust Census lists is [IND] Badnaam | Weekly: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which operator runs [IND] Badnaam | Weekly?
No other server we track uses the jodsmp.in hostname that [IND] Badnaam | Weekly publishes.
The tags on [IND] Badnaam | Weekly: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp55 (Max players): Slots: 55; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server are the tags [IND] Badnaam | Weekly publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for [IND] Badnaam | Weekly?
Size 3,800 and seed 485541106: that is the procedural map on [IND] Badnaam | Weekly, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is [IND] Badnaam | Weekly configured, and what rules does it keep?
The name of [IND] Badnaam | Weekly carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Oxide plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join [IND] Badnaam | Weekly?
Enter client.connect 148.113.8.230:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/nqEzxqjkYp.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp55,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp55 | Max players Slots: 55. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.