Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,775 players on 11,739 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[IND] Badnaam | Weekly

148.113.8.230:28015 checked 9m ago

weekly wipes vanillaoxide
Release date
Next release
In five minutes (11:20 UTC)
Source
Live server queries
Server address
148.113.8.230:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 55

2% full

7-day average

0

peak 2

Rank

#5,519

top 25%

Last wipe

26d ago

weekly schedule

Next wipe

1d 1h

Fri 30 Oct, 12:31 UTC

Main points

  • There were 1 players on it, 2% of its 55 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,519 of all ranked servers, the top 25%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Friday 30 October, 12:31 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on [IND] Badnaam | Weekly

Players now and over time, UTC

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020012:0021:0006:0015:0001:0010:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Friday 30 October, 12:31 UTC, in 1d 1h. Its weekly schedule tag · low confidence

Usual gap

2.6 days

between real wipes

On rhythm

20%

of its recent wipes

Wipe-day peak

12

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 1hFri 30 Oct, 12:31 UTCOwn schedule
7d 7hThu 5 Nov, 19:00 UTCForce wipe FW
8d 1hFri 6 Nov, 12:31 UTCOwn schedule
15d 1hFri 13 Nov, 12:31 UTCOwn schedule
22d 1hFri 20 Nov, 12:31 UTCOwn schedule
29d 1hFri 27 Nov, 12:31 UTCOwn schedule
35d 7hThu 3 Dec, 19:00 UTCForce wipe FW
36d 1hFri 4 Dec, 12:31 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctFri 25 SepSat 19 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:31 UTC26d ago 6 – running 0
Fri 25 Sep, 12:27 UTC33d ago 30 halved by day 1 7 days 1
Sat 19 Sep, 00:47 UTC40d ago 0 – 6.5 days 0
Fri 18 Sep, 12:31 UTC40d ago 2 – 0.5 days 0
Wed 16 Sep, 20:40 UTC42d ago 1 – 1.7 days 0
Mon 14 Sep, 05:44 UTC45d ago 2 halved by day 1 2.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [IND] Badnaam | Weekly

3800 · seed 485541106

Map of [IND] Badnaam | Weekly

Table 3: The world

As the server publishes it

MapProcedural Map
Size3800
Seed485541106
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [IND] Badnaam | Weekly

What the server publishes and what was recorded

Address148.113.8.230:28015
Region–
Max players55
Group limit8, the default
Wipe scheduleweekly
Last wipe2 Oct 2026, 12:31 UTC
Hostnamerust.jodsmp.in
First seen13 Sep 2026

9. Operator

Hostnamejodsmp.in

The only server publishing a jodsmp.in hostname.

10. About this server

In its own words: the description the server publishes, unedited.

India Hosted | Vanilla Rust PvP | Max Team: 5 No Toxicity | No P2W Active Admins | Low-Lag Everyone Welcome! Build. Raid. Survive. Dominate. Discord: https://discord.gg/nqEzxqjkYp

11. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average446 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49 / 100
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23 / 250
Rustafied.com - EU MainEU · groups of 16+ · weekly · 235 on average62 / 100

12. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on [IND] Badnaam | Weekly?

As its schedule cannot be confirmed from the few wipes of [IND] Badnaam | Weekly on record, the prediction follows its tag. Friday 30 October at 12:31 UTC is the date of its next wipe. 26 days 22 hours have passed since this world was made. The tags list a wipe schedule of one week.

On [IND] Badnaam | Weekly, what happens on wipe day?

An average of 12 players attended at peak across recent wipes. 2 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 1.

About the server

What does the record show for the uptime and current status of [IND] Badnaam | Weekly?

[IND] Badnaam | Weekly is online at the time of this release. The uptime it reports puts the last restart at about 9 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

How well does [IND] Badnaam | Weekly perform?

Average server fps over the last 48 hours was 133, with a low of 113. The world carried up to 83,452 entities, including buildings, deployables and all else. The peak memory use recorded was 2,468 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is [IND] Badnaam | Weekly based?

No region is given by [IND] Badnaam | Weekly. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 148.113.8.230:28015 is its address.

On which Rust version does [IND] Badnaam | Weekly operate?

Rust network protocol 2635 and build 168909 on Linux is the version [IND] Badnaam | Weekly runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does [IND] Badnaam | Weekly carry?

The present count is 1 players on [IND] Badnaam | Weekly, out of 55 slots. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.

How does [IND] Badnaam | Weekly compare with other servers in the rankings?

For seven-day player hours, [IND] Badnaam | Weekly is ranked #5,519, placing it in the top 25% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry [IND] Badnaam | Weekly?

Included in these Rust Census lists is [IND] Badnaam | Weekly: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which operator runs [IND] Badnaam | Weekly?

No other server we track uses the jodsmp.in hostname that [IND] Badnaam | Weekly publishes.

The tags on [IND] Badnaam | Weekly: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp55 (Max players): Slots: 55; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server are the tags [IND] Badnaam | Weekly publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for [IND] Badnaam | Weekly?

Size 3,800 and seed 485541106: that is the procedural map on [IND] Badnaam | Weekly, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is [IND] Badnaam | Weekly configured, and what rules does it keep?

The name of [IND] Badnaam | Weekly carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Oxide plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join [IND] Badnaam | Weekly?

Enter client.connect 148.113.8.230:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/nqEzxqjkYp.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp55,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o

Game

gmrustGame mode Survival play, in the standard Rust format.
mp55Max players Slots: 55.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly Wipes are run every week.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.