Statistical profileOnline
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
EA 148.113.24.99:29029 checked 14m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#8,702
top 39% · #437 in EA
Last wipe
13d ago
biweekly schedule
Next wipe
3h
Thu 29 Oct, 12:33 UTC
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,702 of all ranked servers, the top 39%, and #437 in EA, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 12:33 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 39% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 12:33 UTC, in 3h. Its biweekly schedule tag · low confidence
Usual gap
9.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3h | Thu 29 Oct, 12:33 UTC | Own schedule |
| 7d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 3h | Thu 12 Nov, 12:33 UTC | Own schedule |
| 28d 3h | Thu 26 Nov, 12:33 UTC | Own schedule |
| 35d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 3h | Thu 10 Dec, 12:33 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:33 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:38 UTC FW27d ago | 2 | halved by day 2 | 13.7 days | 0 |
| Sun 27 Sep, 08:58 UTC31d ago | 1 | halved by day 2 | 4.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
3000 · seed 1614537442
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 1614537442 |
8. Server characteristics
Table 4: Characteristics of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
What the server publishes and what was recorded
| Address | 148.113.24.99:29029 |
|---|---|
| Region | EA |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 12:33 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to RustNexus , a community-driven Vanilla+ server designed to keep Rust feeling authentic while improving the overall experience with carefully balanced quality-of-life features. ⚡ 2x Gather | 2x Stack | 2x Scrap 🛡 3 Day Raid Protection ⚔ Online Raiding (Days 4–9) 💥 Full Raiding (Day 10+) 👥 6 Max Teams & Clans 🏆 Clan Wars & Hall of Fame ⭐ Clan Power MVPs & Rivalries 💎 Prestige-Based Progression 📅 Bi-Weekly Wipes 💰 Balanced Economy 🚫 No Kits | No Pay-to-Win 🔨 Vanilla Crafting & Smelting 🚗 Vanilla Vehicles 👮 Active Admin Team 💬 Discord Community 🎉 Regular Events 🚀 Performance Optimised Whether you're a solo player or part of a six-player team RustNexus offers a competitive fair and long-term Rust experience without unnecessary mods or overpowered features.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 82 on average | 64 / 115 |
| [SEA] Rust Manila 2x | Biweekly | EA · groups of 8+ · 2x · biweekly · 24 on average | 46 / 150 |
| [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 | EA · groups of 8+ · 2x · biweekly · 4 on average | 4 / 140 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 16 on average | 3 / 100 |
| [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 | EA · no group limit · biweekly · 4 on average | 0 / 20 |
| 瞌睡熊『5倍10废|10.29|萌新首选|无权限』 | EA · groups of 8+ · biweekly · 4 on average | 6 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
When does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly wipe, and how often?
Too few wipes of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly are recorded to confirm its schedule, so its tag is followed by the prediction. On Thursday 29 October at 12:33 UTC the next wipe is expected. 13 days 20 hours have passed since this world was made. The tags list a fortnightly wipe schedule.
On [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. 2 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 2 in those cases where it did not hold.
Server details
What does the record show for the uptime and current status of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is online at the time of this release. By its own reported uptime, it restarted about 7 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 27 September 2026.
How well does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly perform?
Average server fps over the last 48 hours was 232, with a low of 79. Buildings, deployables and everything else in the world took the entity count to 51,372. Up to 3,213 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly based?
With its EA tag, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists itself in Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 148.113.24.99:29029 it is addressed.
Which Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly running?
This release lists [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly stands at 0 players from 40 slots in this release. Averaged over seven days: 0 players, with a peak of 1.
How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly compare with other servers in the rankings?
On player hours over the last seven days [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly stands at #8,702, #437 in Asia, in the top 39% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
These Rust Census lists include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: Rust 2x servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
The tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: what do they indicate?
Read by the game's server browser, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EA (East Asia): The server browser files this server under East Asia. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
The procedural map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is generated by the game, measures 3,000 and carries seed 1614537442. The same size and seed produce the same map; RustMaps shows it from this page.
On [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, what rules and settings are in force?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly carries a 2x gather rate, as stated in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Enter client.connect 148.113.24.99:29029 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://rust.nexnise.com/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EA | East Asia The server browser files this server under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
