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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,972 players on 11,694 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[CAN] Facepunch 2

148.113.198.6:28015 checked 6m ago

official monthly wipes vanilla
Release date
Next release
In five minutes (03:00 UTC)
Source
Live server queries
Server address
148.113.198.6:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

9/ 400

2% full

7-day average

9

peak 21

Rank

#1,019

top 5%

Last wipe

27d ago

monthly schedule

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 9 players on it, 2% of its 400 slots.
  • Over the last seven days it averaged 9 players, with a peak of 21.
  • It ranks #1,019 of all ranked servers, the top 5%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [CAN] Facepunch 2

Players now and over time, UTC

AveragePeak
0510152004:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040004:0013:0022:0006:0015:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

Wipe-day peak

22

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 15hThu 5 Nov, 19:00 UTCForce wipe FW
35d 15hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 45 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 22 – running 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [CAN] Facepunch 2

4500 · seed 539058346

Map of [CAN] Facepunch 2

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed539058346
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [CAN] Facepunch 2

What the server publishes and what was recorded

Address148.113.198.6:28015
Region–
Max players400
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:40 UTC
Hostnamenew__can__2.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[US East] Facepunch Premium 1Online101 / 400
[EU] Facepunch 1Online78 / 400
[US] Facepunch Softcore 2Online56 / 300
[EU] Facepunch Premium 1Online51 / 350
[US] Facepunch Softcore 1Online47 / 300
[US East] Facepunch Primitive 1Online24 / 400
[EU East] Facepunch 5Online22 / 350
[EU East] Facepunch 4Online22 / 350

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average95 / 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average63 / 200
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 132 on average130 / 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average54 / 100
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average21 / 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 112 on average143 / 200

12. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on [CAN] Facepunch 2?

Once a month, and only with the force wipe, does [CAN] Facepunch 2 wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 9 hours. The tags list a wipe schedule of one month.

How is wipe day run on [CAN] Facepunch 2?

An average of 22 players attended at peak across recent wipes. 45 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of [CAN] Facepunch 2?

This release records [CAN] Facepunch 2 as online. The uptime it reports puts the last restart at about 13 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.

Does [CAN] Facepunch 2 hold a steady frame rate and connection?

Average server fps over the last 48 hours was 289, with a low of 224. Buildings, deployables and everything else in the world took the entity count to 132,157. Up to 6,132 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for [CAN] Facepunch 2?

A region is not published by [CAN] Facepunch 2. Rust Census does not look up where the machine stands; it shows where a server says it is. At 148.113.198.6:28015 it is addressed.

Which Rust version is [CAN] Facepunch 2 running?

The version in use on [CAN] Facepunch 2 is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for [CAN] Facepunch 2?

[CAN] Facepunch 2 stands at 9 players from 400 slots in this release. Averaged over seven days: 9 players, with a peak of 21. Over the past 48 hours the highest average fell at 17:00 UTC: 12 players.

What position does [CAN] Facepunch 2 hold in the server rankings?

The rank for [CAN] Facepunch 2 is #1,019 on seven-day player hours, in the top 5% of ranked servers.

Lists and tags

Where does [CAN] Facepunch 2 appear among the Rust Census lists and filters?

Included in these Rust Census lists is [CAN] Facepunch 2: Rust tutorial servers, Official Rust servers: live and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is listed as the operator of [CAN] Facepunch 2?

The same operator most likely runs [CAN] Facepunch 2 and 124 other servers we track, as all publish a playrust.com hostname.

What is meant by each tag shown on [CAN] Facepunch 2?

Read by the game's server browser, [CAN] Facepunch 2 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp400 (Max players): Slots: 400; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for [CAN] Facepunch 2?

[CAN] Facepunch 2 runs a procedural map of size 4,500 with seed 539058346, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On [CAN] Facepunch 2, what rules and settings are in force?

No gather rate is recorded for [CAN] Facepunch 2 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The in-game Official tab of Rust lists it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join [CAN] Facepunch 2?

Enter client.connect 148.113.198.6:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp400Max players Slots: 400.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^tTutorial on This server offers Facepunch's tutorial to new players.

Other

sc2Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.