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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[CAN] Facepunch 1

148.113.198.4:28015 checked 1h ago

official monthly wipes vanilla
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
148.113.198.4:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

6/ 400

2% full

7-day average

9

peak 21

Rank

#998

top 4%

Last wipe

27d ago

monthly schedule

Next wipe

8d 0h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 6 players on it, 2% of its 400 slots.
  • Over the last seven days it averaged 9 players, with a peak of 21.
  • It ranks #998 of all ranked servers, the top 4%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [CAN] Facepunch 1

Players now and over time, UTC

AveragePeak
01020304019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040019:0004:0013:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

Wipe-day peak

23

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 0hThu 5 Nov, 19:00 UTCForce wipe FW
36d 0hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 23 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [CAN] Facepunch 1

4500 · seed 875579406

Map of [CAN] Facepunch 1

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed875579406
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [CAN] Facepunch 1

What the server publishes and what was recorded

Address148.113.198.4:28015
Region–
Max players400
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:40 UTC
Hostnamenew__can__1.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EU] Facepunch 1Online222 / 400
[EU East] Facepunch 4Online152 / 350
[EU] Facepunch Premium 1Online147 / 350
[EU East] Facepunch 5Online139 / 350
[EU] Facepunch Softcore 1Online65 / 400
[EU] Facepunch Softcore 3Online65 / 400
[EU] Facepunch Softcore 2Online61 / 400
[EU East] Facepunch 7Online58 / 300

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average309 / 350
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 135 on average90 / 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 129 on average161 / 225
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 126 on average169 / 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 114 on average74 / 200

12. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on [CAN] Facepunch 1?

Once a month, and only with the force wipe, does [CAN] Facepunch 1 wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days have passed since this world was made. Its tags carry a monthly wipe schedule.

What should you expect on wipe day at [CAN] Facepunch 1?

Recent wipes drew an average peak of 23 players. 45 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of [CAN] Facepunch 1?

[CAN] Facepunch 1 is online at the time of this release. The uptime it reports puts the last restart at about 4 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of [CAN] Facepunch 1 show?

The figures for the last 48 hours give an average of 279 server fps and a minimum of 235. The world carried up to 140,973 entities, including buildings, deployables and all else. Memory use reached 5,689 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for [CAN] Facepunch 1?

A region is not published by [CAN] Facepunch 1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 148.113.198.4:28015 it is addressed.

What version of Rust has been recorded on [CAN] Facepunch 1?

Rust network protocol 2635 and build 168909 on Windows is the version [CAN] Facepunch 1 runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for [CAN] Facepunch 1?

At counting time [CAN] Facepunch 1 recorded 6 players across 400 slots. This release records a seven-day average of 9 players and a peak of 21. Over the past 48 hours the highest average fell at 21:00 UTC: 17 players.

How does [CAN] Facepunch 1 compare with other servers in the rankings?

The rank for [CAN] Facepunch 1 is #998 on seven-day player hours, in the top 4% of ranked servers.

Tags, lists

Where does [CAN] Facepunch 1 appear among the Rust Census lists and filters?

The Rust Census lists that [CAN] Facepunch 1 fits are: Rust tutorial servers, Official Rust servers: live and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is listed as the operator of [CAN] Facepunch 1?

A playrust.com hostname is published by [CAN] Facepunch 1 and by 124 other servers we track, so the same operator most likely runs them.

The tags on [CAN] Facepunch 1: what do they indicate?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp400 (Max players): Slots: 400; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags [CAN] Facepunch 1 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on [CAN] Facepunch 1?

The procedural map on [CAN] Facepunch 1 is generated by the game, measures 4,500 and carries seed 875579406. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for [CAN] Facepunch 1?

No gather rate is given in the name of [CAN] Facepunch 1. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The in-game Official tab of Rust lists it. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to [CAN] Facepunch 1?

You can open the console in Rust with F1 and enter client.connect 148.113.198.4:28015; or press Launch Rust and join on this page, and you are connected through Steam.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp400Max players Slots: 400.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^tTutorial on This server offers Facepunch's tutorial to new players.

Other

sc2Custom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.