Statistical profileOffline
WildHunt
147.93.162.142:28515 checked 6d ago
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1. Main points
Players now
2/ 50
4% full
7-day average
0
peak 2
Rank
#12,469
top 56%
Last wipe
6d ago
monthly schedule
Next wipe
8d 9h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 2 players on it, 4% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #12,469 of all ranked servers, the top 56%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on WildHunt
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 56% of all ranked servers, and #556 of the quad servers (top 67%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Usual gap
8.2 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 9h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 9h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:22 UTC6d ago | 2 | – | running | 0 |
| Tue 13 Oct, 15:20 UTC14d ago | 1 | halved by day 1 | 8.2 days | 0 |
| Mon 12 Oct, 04:04 UTC16d ago | 1 | – | 1.5 days | 0 |
| Fri 2 Oct, 07:09 UTC26d ago | 0 | – | 9.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of WildHunt
2000 · seed 2147483647
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 2147483647 |
8. Server characteristics
Table 4: Characteristics of WildHunt
What the server publishes and what was recorded
| Address | 147.93.162.142:28515 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | monthly |
| Last wipe | 21 Oct 2026, 21:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 68 on average | 73 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 61 on average | 22 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 36 on average | 49 / 150 |
| LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLY | NA · quad · monthly · 8 on average | 0 / 200 |
| LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL | NA · quad · monthly · 7 on average | 1 / 80 |
| [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 6 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on WildHunt?
The force wipe is the only wipe WildHunt takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 6 days 11 hours. Its tags carry a monthly wipe schedule.
On WildHunt, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 1.
Server details
What does the record show for the uptime and current status of WildHunt?
The latest count records WildHunt as offline, last seen 6 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 20 of them, or 12%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for WildHunt?
No region is given by WildHunt. Rust Census does not look up where the machine stands; it shows where a server says it is. 147.93.162.142:28515 is its address.
What version of Rust has been recorded on WildHunt?
This release lists WildHunt on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does WildHunt carry?
The last count for WildHunt was 6 days 11 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 2.
How does WildHunt compare with other servers in the rankings?
For seven-day player hours, WildHunt is ranked #12,469, placing it in the top 56% of all ranked servers. Within quad servers this release ranks it #556.
Lists and tags
Where does WildHunt appear among the Rust Census lists and filters?
The Rust Census lists that WildHunt fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
What is meant by each tag shown on WildHunt?
These are the tags WildHunt publishes for the game's server browser to read: gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): The limit is 4 players per team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory is kept on death. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for WildHunt?
WildHunt runs a procedural map of size 2,000 with seed 2147483647, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for WildHunt?
No gather rate is recorded for WildHunt in its name. A limit of 4 players applies to groups (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join WildHunt?
You can open the console in Rust with F1 and enter client.connect 147.93.162.142:28515; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^m,^s,gmsoftcore,cs167781,ts4
Game
gmsoftcore | Game mode This is softcore, which runs on an easier ruleset. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts4 | Group limit The limit is 4 players per team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^s | Softcore Softcore, Facepunch's easier mode: part of your inventory is kept on death. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
