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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,841 players on 11,736 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

147.93.162.142:28415 checked 13m ago

monthly wipes vanillamoddedoxide
Release date
Next release
In five minutes (23:55 UTC)
Source
Live server queries
Server address
147.93.162.142:28415
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

1

peak 5

Rank

#4,019

top 18%

Last wipe

11h ago

monthly schedule

Next wipe

7d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 5.
  • It ranks #4,019 of all ranked servers, the top 18%, on player hours over the last seven days.
  • Its current map went up 11h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

Players now and over time, UTC

AveragePeakWipe
00.250.50.75101:0010:0019:0003:0012:0022:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
02040608001:0010:0019:0003:0012:0022:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

Usual gap

1 days

between real wipes

On rhythm

20%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

50%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 18hThu 5 Nov, 19:00 UTCForce wipe FW
35d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctWed 21 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:52 UTC11h ago – – running 0
Tue 27 Oct, 18:47 UTC1d ago – – – 1
Mon 26 Oct, 19:08 UTC2d ago 1 – 1 days 1
Wed 21 Oct, 19:09 UTC7d ago 5 halved by day 2 5 days 0
Sat 10 Oct, 12:35 UTC18d ago 2 held half 11.3 days 1
Fri 9 Oct, 20:14 UTC19d ago 2 – 0.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

4000 · seed 932265098

Map of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed932265098
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

What the server publishes and what was recorded

Address147.93.162.142:28415
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe28 Oct 2026, 12:52 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average50 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 77 on average97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average54 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average3 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 62 on average177 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: what is it?

A monthly force wipe is the sole occasion on which [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 11 hours. A monthly wipe schedule is published in its tags.

How is wipe day run on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

Recent wipes drew an average peak of 3 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 2.

Server details

How reliable is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, and is it online now?

At the latest check, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop was online. About 9 hours ago is when it last restarted, according to the uptime it reports. A total of 144 of 168 hours were up over 7 full days, which is 86% of the time. The first sighting of it by Rust Census was on 9 October 2026.

Does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 58 server fps and a minimum of 7. The world carried up to 100,543 entities, including buildings, deployables and all else. Up to 3,659 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run from?

No region tag is published by [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, but its name points to Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 147.93.162.142:28415 is its address.

Which Rust version is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop running?

This release lists [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The present count is 0 players on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, out of 50 slots. This release records a seven-day average of 1 players and a peak of 5. An average of 1 players was recorded at 09:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop placed?

For seven-day player hours, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is ranked #4,019, placing it in the top 18% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The Rust Census lists that [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop fits are: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meanings do the tags on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop carry?

These are the tags [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The procedural map on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is generated by the game, measures 4,000 and carries seed 932265098. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop configured, and what rules does it keep?

The name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

Enter client.connect 147.93.162.142:28415 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.