Statistical profileOnline
[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop
147.93.162.142:28415 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 5
Rank
#4,019
top 18%
Last wipe
11h ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #4,019 of all ranked servers, the top 18%, on player hours over the last seven days.
- Its current map went up 11h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Usual gap
1 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
50%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:52 UTC11h ago | – | – | running | 0 |
| Tue 27 Oct, 18:47 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 19:08 UTC2d ago | 1 | – | 1 days | 1 |
| Wed 21 Oct, 19:09 UTC7d ago | 5 | halved by day 2 | 5 days | 0 |
| Sat 10 Oct, 12:35 UTC18d ago | 2 | held half | 11.3 days | 1 |
| Fri 9 Oct, 20:14 UTC19d ago | 2 | – | 0.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop
4000 · seed 932265098
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 932265098 |
8. Server characteristics
Table 4: Characteristics of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop
What the server publishes and what was recorded
| Address | 147.93.162.142:28415 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 28 Oct 2026, 12:52 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 50 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 77 on average | 97 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 54 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 3 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 62 on average | 177 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: what is it?
A monthly force wipe is the sole occasion on which [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 11 hours. A monthly wipe schedule is published in its tags.
How is wipe day run on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
Recent wipes drew an average peak of 3 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 2.
Server details
How reliable is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, and is it online now?
At the latest check, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop was online. About 9 hours ago is when it last restarted, according to the uptime it reports. A total of 144 of 168 hours were up over 7 full days, which is 86% of the time. The first sighting of it by Rust Census was on 9 October 2026.
Does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 58 server fps and a minimum of 7. The world carried up to 100,543 entities, including buildings, deployables and all else. Up to 3,659 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run from?
No region tag is published by [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, but its name points to Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 147.93.162.142:28415 is its address.
Which Rust version is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop running?
This release lists [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
The present count is 0 players on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, out of 50 slots. This release records a seven-day average of 1 players and a peak of 5. An average of 1 players was recorded at 09:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop placed?
For seven-day player hours, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is ranked #4,019, placing it in the top 18% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
The Rust Census lists that [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop fits are: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Which meanings do the tags on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop carry?
These are the tags [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
The procedural map on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is generated by the game, measures 4,000 and carries seed 932265098. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop configured, and what rules does it keep?
The name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
Enter client.connect 147.93.162.142:28415 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
