Statistical profileOnline
DinDin
147.93.160.205:28515 checked 11m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
22d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 22d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on DinDin
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Usual gap
0.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 17h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 17h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:59 UTC22d ago | 2 | – | running | 1 |
| Mon 28 Sep, 16:52 UTC30d ago | 1 | – | 7.8 days | 1 |
| Sun 27 Sep, 14:15 UTC31d ago | 1 | – | 1.1 days | 0 |
| Sun 27 Sep, 05:55 UTC31d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 13:03 UTC32d ago | 1 | – | 0.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of DinDin
3700 · seed 2082846974
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3700 |
| Seed | 2082846974 |
8. Server characteristics
Table 4: Characteristics of DinDin
What the server publishes and what was recorded
| Address | 147.93.160.205:28515 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 6 Oct 2026, 15:23 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 136 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 108 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 174 on average | 44 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 113 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 133 on average | 149 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 67 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for DinDin: what is it?
A monthly force wipe is the sole occasion on which DinDin wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 22 days 9 hours ago. A monthly wipe schedule is published in its tags.
How is wipe day run on DinDin?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 2 hours after it began.
Server record
How reliable is DinDin, and is it online now?
This release records DinDin as online. The uptime it reports puts the last restart at about 6 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 26 September 2026.
Does DinDin hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 59 server fps and a minimum of 42. Buildings, deployables and everything else in the world took the entity count to 79,932. Up to 3,059 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does DinDin run from?
No region is published by DinDin. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 147.93.160.205:28515 is its address.
On which Rust version does DinDin operate?
The version in use on DinDin is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for DinDin?
The present count is 0 players on DinDin, out of 50 slots. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is DinDin placed?
The rank for DinDin is #15,349 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover DinDin?
The Rust Census lists that DinDin fits are: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on DinDin: what do they indicate?
These are the tags DinDin publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^q (Premium): Joining requires premium status on Rust. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for DinDin?
Size 3,700 and seed 2082846974: that is the procedural map on DinDin, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for DinDin?
No gather rate is recorded for DinDin in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Joining requires premium status on Rust. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to DinDin?
Enter client.connect 147.93.160.205:28515 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Joining requires premium status on Rust.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^q | Premium Joining requires premium status on Rust. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
