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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,845 players on 11,674 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Test Server

147.92.98.181:28015 checked 44d ago

Release date
Next release
In five minutes (17:47 UTC)
Source
Live server queries
Server address
147.92.98.181:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#14,550

no region published

Last wipe

50d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #14,550 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 50d ago.

2. Players

Figure 1: Players on Local Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Test Server

What the server publishes and what was recorded

Address147.92.98.181:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Sep 2026, 01:13 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average567 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average378 / 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average41 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average43 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average158 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average79 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Local Test Server: what is it?

The rhythm of Local Test Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 50 days 9 hours have passed since this world was made.

Server record

How reliable is Local Test Server, and is it online now?

The latest count records Local Test Server as offline, last seen 44 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.

In which location is Local Test Server based?

A region is not published by Local Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 147.92.98.181:28015 is its address.

What version of Rust has been recorded on Local Test Server?

This release lists Local Test Server on Rust network protocol 2633 and build 163794, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Local Test Server?

Local Test Server is offline at present; its last recording was 44 days 16 hours ago.

In the rankings of Rust servers, where is Local Test Server placed?

For seven-day player hours, Local Test Server is ranked #14,550, placing it in the top – of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Local Test Server?

The Rust Census lists that Local Test Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Local Test Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Local Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Local Test Server?

The game generates the procedural map on Local Test Server.

On Local Test Server, what rules and settings are in force?

The name of Local Test Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.

How to join

How can you connect to Local Test Server?

Enter client.connect 147.92.98.181:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build Game build: 163794.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.