Statistical profileOffline
Calamity | RP | PVP/PVE | PRE-Season
147.219.150.165:4200 checked 18d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,858
top 72%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,858 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Calamity | RP | PVP/PVE | PRE-Season
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Calamity | RP | PVP/PVE | PRE-Season
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Calamity | RP | PVP/PVE | PRE-Season
What the server publishes and what was recorded
| Address | 147.219.150.165:4200 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 02:15 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 411 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 336 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 35 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 34 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 44 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 140 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Calamity | RP | PVP/PVE | PRE-Season wipe, and how often?
The rhythm of Calamity | RP | PVP/PVE | PRE-Season's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 8 hours.
Server record
Is Calamity | RP | PVP/PVE | PRE-Season up, and how well has it held up?
Last seen 18 days 14 hours ago, Calamity | RP | PVP/PVE | PRE-Season is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 3 October 2026.
What location has been recorded for Calamity | RP | PVP/PVE | PRE-Season?
No region is published by Calamity | RP | PVP/PVE | PRE-Season. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 147.219.150.165:4200 it is addressed.
Which Rust version is Calamity | RP | PVP/PVE | PRE-Season running?
The version in use on Calamity | RP | PVP/PVE | PRE-Season is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Calamity | RP | PVP/PVE | PRE-Season?
Calamity | RP | PVP/PVE | PRE-Season is offline at present; its last recording was 18 days 14 hours ago.
What position does Calamity | RP | PVP/PVE | PRE-Season hold in the server rankings?
The rank for Calamity | RP | PVP/PVE | PRE-Season is #15,858 on seven-day player hours, in the top 72% of ranked servers.
Tag details
Which Rust Census filters and lists cover Calamity | RP | PVP/PVE | PRE-Season?
The Rust Census lists that Calamity | RP | PVP/PVE | PRE-Season fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Calamity | RP | PVP/PVE | PRE-Season carry?
These are the tags Calamity | RP | PVP/PVE | PRE-Season publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Calamity | RP | PVP/PVE | PRE-Season?
Calamity | RP | PVP/PVE | PRE-Season runs a procedural map, which the game generates.
On Calamity | RP | PVP/PVE | PRE-Season, what rules and settings are in force?
No gather rate is recorded for Calamity | RP | PVP/PVE | PRE-Season in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Calamity | RP | PVP/PVE | PRE-Season?
You can open the console in Rust with F1 and enter client.connect 147.219.150.165:4200; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.