Statistical profileOnline
Micro Wasteland COMING SOON
147.189.168.112:27191 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 24
0% full
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 24 slots.
- It ranks #15,284 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Micro Wasteland COMING SOON
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
7.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:20 UTC27d ago | 1 | – | running | 0 |
| Sun 27 Sep, 19:47 UTC32d ago | 1 | held half | 4.3 days | 1 |
| Wed 16 Sep, 20:59 UTC43d ago | 1 | halved by day 2 | 10.9 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Micro Wasteland COMING SOON
What the server publishes and what was recorded
| Address | 147.189.168.112:27191 |
|---|---|
| Region | – |
| Max players | 24 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 02:20 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 72 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 102 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 314 / 350 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 16 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 394 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 291 / 325 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Micro Wasteland COMING SOON: what is it?
Wipes on Micro Wasteland COMING SOON fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 23 hours ago.
How is wipe day run on Micro Wasteland COMING SOON?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 2.
Server record
Is Micro Wasteland COMING SOON up, and how well has it held up?
This release records Micro Wasteland COMING SOON as online. By its own reported uptime, it restarted about 13 hours ago. A total of 14 of 168 hours were up over 7 full days, which is 8% of the time. First recorded by Rust Census on 16 September 2026.
What does the performance record of Micro Wasteland COMING SOON show?
Over the last 48 hours, server fps averaged 59; the lowest reading was 48. The world carried up to 26,744 entities, including buildings, deployables and all else. Up to 1,111 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does Micro Wasteland COMING SOON run from?
No region is given by Micro Wasteland COMING SOON. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 147.189.168.112:27191 is its address.
What version of Rust has been recorded on Micro Wasteland COMING SOON?
This release lists Micro Wasteland COMING SOON on Rust network protocol 2634 and build 166569, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Micro Wasteland COMING SOON carry?
Micro Wasteland COMING SOON stands at 0 players from 24 slots in this release. Averaged across seven days, the count is 0 players.
What position does Micro Wasteland COMING SOON hold in the server rankings?
For seven-day player hours, Micro Wasteland COMING SOON is ranked #15,284, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Micro Wasteland COMING SOON?
These Rust Census lists include Micro Wasteland COMING SOON: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Micro Wasteland COMING SOON carry?
Read by the game's server browser, Micro Wasteland COMING SOON publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166569 (Build): Game build: 166569; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Micro Wasteland COMING SOON?
The procedural map on Micro Wasteland COMING SOON is generated by the game, measures 2,000 and carries seed 484554513. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for Micro Wasteland COMING SOON?
No gather rate is recorded for Micro Wasteland COMING SOON in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Micro Wasteland COMING SOON?
You can open the console in Rust with F1 and enter client.connect 147.189.168.112:27191; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp24,ptrak,$r?,v2634,gmrust,cs166569,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp24 | Max players The server holds 24 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166569 | Build Game build: 166569. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.