Statistical profileOnline
Cometa Rust | Vanilla | Beta-Test
EU 146.59.54.7:20580 checked 10m ago
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1. Main points
Players now
0/ 75
0% full
7-day average
0
peak 2
Rank
#9,622
top 43% · #2223 in EU
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 75 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,622 of all ranked servers, the top 43%, and #2223 in EU, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Cometa Rust | Vanilla | Beta-Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
11.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 11:23 UTC2d ago | 2 | – | running | 0 |
| Sat 3 Oct, 07:37 UTC26d ago | 3 | halved by day 2 | 23.2 days | 0 |
| Fri 2 Oct, 16:45 UTC26d ago | 3 | – | 0.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Cometa Rust | Vanilla | Beta-Test
3500 · seed 296733043
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 296733043 |
8. Server characteristics
Table 3: Characteristics of Cometa Rust | Vanilla | Beta-Test
What the server publishes and what was recorded
| Address | 146.59.54.7:20580 |
|---|---|
| Region | EU |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 11:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 71 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 80 on average | 223 / 700 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Cometa Rust | Vanilla | Beta-Test: what is it?
Wipes on Cometa Rust | Vanilla | Beta-Test fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 2 days 22 hours.
What should you expect on wipe day at Cometa Rust | Vanilla | Beta-Test?
An average of 3 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 2.
Server details
How reliable is Cometa Rust | Vanilla | Beta-Test, and is it online now?
At the latest check, Cometa Rust | Vanilla | Beta-Test was online. The uptime it reports puts the last restart at about 18 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Cometa Rust | Vanilla | Beta-Test show?
The figures for the last 48 hours give an average of 157 server fps and a minimum of 114. Buildings, deployables and everything else in the world took the entity count to 67,483. The peak memory use recorded was 3,333 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for Cometa Rust | Vanilla | Beta-Test?
Its EU tag is how Cometa Rust | Vanilla | Beta-Test lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 146.59.54.7:20580 it is addressed.
On which Rust version does Cometa Rust | Vanilla | Beta-Test operate?
The version in use on Cometa Rust | Vanilla | Beta-Test is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Cometa Rust | Vanilla | Beta-Test?
At counting time Cometa Rust | Vanilla | Beta-Test recorded 0 players across 75 slots. This release records a seven-day average of 0 players and a peak of 2.
What position does Cometa Rust | Vanilla | Beta-Test hold in the server rankings?
This release ranks Cometa Rust | Vanilla | Beta-Test at #9,622 for seven-day player hours, #2,223 in Europe, inside the top 43% of ranked servers.
Tag details
Which Rust Census filters and lists cover Cometa Rust | Vanilla | Beta-Test?
These Rust Census lists include Cometa Rust | Vanilla | Beta-Test: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Cometa Rust | Vanilla | Beta-Test carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp75 (Max players): Slots: 75; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe are the tags Cometa Rust | Vanilla | Beta-Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Cometa Rust | Vanilla | Beta-Test?
Cometa Rust | Vanilla | Beta-Test runs a procedural map of size 3,500 with seed 296733043, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Cometa Rust | Vanilla | Beta-Test configured, and what rules does it keep?
The name of Cometa Rust | Vanilla | Beta-Test carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Cometa Rust | Vanilla | Beta-Test?
Enter client.connect 146.59.54.7:20580 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://hosting.alkad.org/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp75 | Max players Slots: 75. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
