Statistical profileOffline
4Netplayers Rust Server Zgredek
146.59.0.52:23100 checked 44d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#12,900
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #12,900 of all ranked servers, on player hours over the last seven days.
- Its current map went up 44d ago.
2. Players
Figure 1: Players on 4Netplayers Rust Server Zgredek
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 4Netplayers Rust Server Zgredek
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 4Netplayers Rust Server Zgredek
What the server publishes and what was recorded
| Address | 146.59.0.52:23100 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 06:35 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 4 / 50 |
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 1 / 50 |
| Casual PVE Svenska Krigare | EU · quad · 1 on average | 0 / 20 |
| Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 0 / 100 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 27 / 140 |
| BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 4 / 50 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for 4Netplayers Rust Server Zgredek: what is it?
The rhythm of 4Netplayers Rust Server Zgredek's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 44 days 19 hours have passed since this world was made.
Server details
Is 4Netplayers Rust Server Zgredek up, and how well has it held up?
The latest count records 4Netplayers Rust Server Zgredek as offline, last seen 44 days 13 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 14 September 2026.
Which location does 4Netplayers Rust Server Zgredek run from?
No region is given by 4Netplayers Rust Server Zgredek. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 146.59.0.52:23100 is its address.
Which Rust version is 4Netplayers Rust Server Zgredek running?
Rust network protocol 2633 and build 163794 on Linux is the version 4Netplayers Rust Server Zgredek runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for 4Netplayers Rust Server Zgredek?
The last count for 4Netplayers Rust Server Zgredek was 44 days 13 hours ago; it is offline at present.
In the rankings of Rust servers, where is 4Netplayers Rust Server Zgredek placed?
The rank for 4Netplayers Rust Server Zgredek is #12,900 on seven-day player hours, in the top – of ranked servers.
Tags, lists
Which Rust Census filters and lists cover 4Netplayers Rust Server Zgredek?
Included in these Rust Census lists is 4Netplayers Rust Server Zgredek: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.
The tags on 4Netplayers Rust Server Zgredek: what do they indicate?
These are the tags 4Netplayers Rust Server Zgredek publishes for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): No team may hold more than 4; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for 4Netplayers Rust Server Zgredek?
The game generates the procedural map on 4Netplayers Rust Server Zgredek.
On 4Netplayers Rust Server Zgredek, what rules and settings are in force?
No gather rate is given in the name of 4Netplayers Rust Server Zgredek. For groups (quad), the maximum is 4 players. softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join 4Netplayers Rust Server Zgredek?
Enter client.connect 146.59.0.52:23100 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,^p,gmsoftcore,cs163794,ts4,^o^z
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts4 | Group limit No team may hold more than 4. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163794 | Build The server runs game build 163794. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.