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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,296 players on 11,698 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test

146.52.43.181:28015 checked 30d ago

Release date
Next release
In five minutes (21:59 UTC)
Source
Live server queries
Server address
146.52.43.181:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#15,903

top 67%

Last wipe

30d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #15,903 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 30d ago.

2. Players

Figure 1: Players on test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 21:41 UTC30d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of test

What the server publishes and what was recorded

Address146.52.43.181:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 21:41 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average657 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average45 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average175 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average107 / 125

10. Quick answers

From the figures on this page.

Wipe schedule

When does test wipe, and how often?

Too few wipes of test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 30 days 14 hours.

What should you expect on wipe day at test?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of test?

Last seen 30 days 13 hours ago, test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 27 September 2026.

What location has been recorded for test?

No region is given by test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 146.52.43.181:28015 is its address.

Which Rust version is test running?

This release lists test on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for test?

The last count for test was 30 days 13 hours ago; it is offline at present.

In the rankings of Rust servers, where is test placed?

For seven-day player hours, test is ranked #15,903, placing it in the top 67% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry test?

The Rust Census lists that test fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on test?

gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for test?

The game generates the procedural map on test.

How is test configured, and what rules does it keep?

No gather rate is given in the name of test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to test?

You can open the console in Rust with F1 and enter client.connect 146.52.43.181:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Build 165217 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.