Statistical profileOffline
test
146.52.43.181:28015 checked 30d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#15,903
top 67%
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #15,903 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 30d ago.
2. Players
Figure 1: Players on test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 21:41 UTC30d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test
What the server publishes and what was recorded
| Address | 146.52.43.181:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 21:41 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 657 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 45 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 47 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 175 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 107 / 125 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does test wipe, and how often?
Too few wipes of test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 30 days 14 hours.
What should you expect on wipe day at test?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of test?
Last seen 30 days 13 hours ago, test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 27 September 2026.
What location has been recorded for test?
No region is given by test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 146.52.43.181:28015 is its address.
Which Rust version is test running?
This release lists test on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for test?
The last count for test was 30 days 13 hours ago; it is offline at present.
In the rankings of Rust servers, where is test placed?
For seven-day player hours, test is ranked #15,903, placing it in the top 67% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry test?
The Rust Census lists that test fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on test?
gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for test?
The game generates the procedural map on test.
How is test configured, and what rules does it keep?
No gather rate is given in the name of test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to test?
You can open the console in Rust with F1 and enter client.connect 146.52.43.181:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.