Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,200 players on 11,747 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST

146.158.112.203:28015 checked 15d ago

Release date
Next release
In five minutes (10:50 UTC)
Source
Live server queries
Server address
146.158.112.203:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,375

top 71%

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,375 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:20 UTC15d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST

What the server publishes and what was recorded

Address146.158.112.203:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 10:20 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average328 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average215 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average30 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average56 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average74 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does TEST wipe, and how often?

With too few wipes of TEST on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 15 days 13 hours ago.

How is wipe day run on TEST?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

How reliable is TEST, and is it online now?

TEST is offline at the time of this release; it was last seen 15 days 12 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 October 2026.

Which location does TEST run from?

No region is given by TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. 146.158.112.203:28015 is its address.

Which Rust version is TEST running?

This release lists TEST on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for TEST?

The last count for TEST was 15 days 12 hours ago; it is offline at present.

How does TEST compare with other servers in the rankings?

For seven-day player hours, TEST is ranked #15,375, placing it in the top 71% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover TEST?

Included in these Rust Census lists is TEST: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST carry?

Read by the game's server browser, TEST publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on TEST?

A procedural map runs on TEST, generated by the game.

On TEST, what rules and settings are in force?

No gather rate is given in the name of TEST. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join TEST?

Enter client.connect 146.158.112.203:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.