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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,192 players on 11,830 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

146.158.110.159:28015 checked 17d ago

Release date
Next release
In five minutes (11:50 UTC)
Source
Live server queries
Server address
146.158.110.159:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#15,547

top 71%

Last wipe

17d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #15,547 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct14 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

14.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 12 OctSat 19 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 10:41 UTC17d ago 0 – running 1
Sat 19 Sep, 13:17 UTC40d ago 2 held half 22.9 days 0
Sun 13 Sep, 14:24 UTC46d ago 0 – 6 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address146.158.110.159:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 11:31 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average206 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average287 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average764 / 800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average45 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average861 / 900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average690 / 725

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on nameserver?

Wipes on nameserver fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 17 days 9 hours ago.

How is wipe day run on nameserver?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

Server record

What does the record show for the uptime and current status of nameserver?

nameserver is offline at the time of this release; it was last seen 17 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for nameserver?

No region is published by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 146.158.110.159:28015 is its address.

What version of Rust has been recorded on nameserver?

This release lists nameserver on Rust network protocol 2634 and build 167584, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for nameserver?

The last count for nameserver was 17 days 9 hours ago; it is offline at present.

In the rankings of Rust servers, where is nameserver placed?

For seven-day player hours, nameserver is ranked #15,547, placing it in the top 71% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover nameserver?

The Rust Census lists that nameserver fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on nameserver?

Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for nameserver?

nameserver runs a procedural map, which the game generates.

On nameserver, what rules and settings are in force?

No gather rate is recorded for nameserver in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join nameserver?

You can open the console in Rust with F1 and enter client.connect 146.158.110.159:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players Slots: 15.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167584Build Game build: 167584.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.